Alpha Protocol

Alpha Protocol

rogermorse May 29, 2014 @ 12:39am
Ultra wide 21:9 fix ?
I can choose the resolution 2560x1080 from the game but it doesn't display properly. Basically it renders at the correct resolution but the picture gets cropped making some elements on the screen (up and down part) out of reach/sight.

Is there any fix? I am looking and widescreen gaming forum but can't find anything (there are also some dead links)
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Showing 1-5 of 5 comments
Countach Jun 8, 2014 @ 5:28pm 
Had the same issue, I even tried to reduce the ingame resolution to 1920x1080 and it still cut off the bottom of screen. I couldn't find a solution either, I tried the widescreen fix that was mentioned in that thread and it didn't work.
rogermorse Jun 9, 2014 @ 12:48am 
yes I played a bit in 1920x1080 but then anyway the game didn't interest me enough. It is not a bad game, but it feels a bit weird and given that my 'to be played' game list is still very big, i decided to skip that....has been in my library forever since that time when it was on sale for 3 Euros.
ignat234 Feb 11, 2017 @ 3:21pm 
Please let me resurrect this topic with additional info that worked for me.

Using Widescreen Fixer i enabled the fov fix with a suitable setting. The trick with this
program is to not use "automatically detect resolution" but rather 3 display count with 2560x1080 in both fields. This is for single monitor setup and it works amazingly.

Also note using AF was ok but if combined with AA (forcing in the panel), it breaks the dialogue selection. Nvidia FXAA works fine and does not break anything. It really is night and day from the old cropped in view. NOTE: you will have to put up with smaller hud and the menu shifts to the right but all in all its better than cut off. And the aim retical is smaller.

Hope this helps folks with Ultrawide.
Last edited by ignat234; Feb 11, 2017 @ 4:13pm
jboord44 Nov 17, 2017 @ 12:38pm 
Originally posted by ignat234:
Please let me resurrect this topic with additional info that worked for me.

Using Widescreen Fixer i enabled the fov fix with a suitable setting. The trick with this
program is to not use "automatically detect resolution" but rather 3 display count with 2560x1080 in both fields. This is for single monitor setup and it works amazingly.

Also note using AF was ok but if combined with AA (forcing in the panel), it breaks the dialogue selection. Nvidia FXAA works fine and does not break anything. It really is night and day from the old cropped in view. NOTE: you will have to put up with smaller hud and the menu shifts to the right but all in all its better than cut off. And the aim retical is smaller.

Hope this helps folks with Ultrawide.

What widescreen fixer are you talking about? How exactly do I fix this issue?

ignat234 Nov 17, 2017 @ 5:02pm 
HI, as i recal the explaination is for widescreenfixer you can google it. once you run the program and select settings for this game you should be able to understand the explanation. once setup just run the program and the game should run as intended. to clarify. 3 display count refers to wide screen that used 3 monitors. should work for 21:9 single display if i recal using this setting instead of automaticaly select settings. you can try settings to your likeing. (hoping it works for you :) ).
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