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That doesn't help they still burn out in a very short time from what I been reading from people talking about it.
I'm curious if modding the cells does anything, but building the modding station is beyond me so far so I can't test that.
They need dramatic tweaking, even tripling them to 1000 energy they'd still drain rapidly and be annoying.
Yes it is early but if no one calls out these issues, then they never get reported so agree with OP this is an annoying mechanic where the power cells do not last long enough for the cost of crafting them.
also you should get used to the old school way of playing, which means SAVING before doing anything so you can load your game if something annoying happens
DONT FORGET to fly up above the clouds so your ship travels 100x faster on planets
I agree even if they only stacked to five i think this might be the easiest way to balance both sides. while I agree making the fuel cells themselves isnt difficult. the amount of space they take up in my inventory however is a bit rough.
I haved messed with the repair bench much so I dont know if they can recharge the cells for credits that was if your not spending all your higher tier resources of consumable cells that last longer ether.
Its difficult as I think both sides of the argument have validity and it just comes down to how each person plays these types of games and so they feel different ways about it.