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Suede Ankle Boots - 3 sentiment, makes all 4+ matches give 3 sentiment for the rest of the date.
Leopard Print Pumps - 8 sentiment, makes all 4+ matches give 1 move for the rest of the date.
I can usually get 3 sentiment pretty quickly for the suede boots, and once I have both of them up and running, any 4+ match is a free move and some sentiment to fuel other things. Other items I like include:
Perfume / Flower combos: There's one perfume and one flower for each token type, the perfume makes the type of token more likely to drop, and the flower collects all of them. I always bring along the flower and perfume that corresponds to my date's favorite token
Sunflower: Consuming all of the joy bells on the screen at once can give you a good lifeline for when you're about to run out of time. I generally save it until I have 7 or 8 bells on the board, for 5-6 extra turns.
My last slot I'm not so sure about. I had the stuffed sheep in it until recently, but I found the usefulness wasn't worth the risks inherent with having too many broken hearts on the board. The Cork Wedge Sandles were my favorite for a while, particularly for use with the sunflower, but I feel like I'd want to put in more items that take advantage of it as a combo if I'm going to use it. It works well with the Cosmetics category items too of course, since you get a free row, colum, or 3x3 "consumed" without actually leaving the board. It makes the Silver Ring (random 10 consumed) less risky to use as well, since you don't have to worry about things chaotically shifting around after you use it.
As for the 4+ match Date Gifts, they'd be super powerful if this was a match 3+ like Puzzles & Dragon's where you could drag the jewel in multiple directions. Getting a 4+ doesn't happen often enough to warrant those Date gifts in my experience.
Thanks though for your ideas. I especially like the Sunflower idea as the ace in the hole.
Rose perfume and whichever perfume is their most desired trait - I usually spend my first 6 sentiment to get in early on one of these. I can often get this going with 17 or 18 moves to go, so it's worth it.
Stuffed Bear - to build up passion faster, especially if your board is getting too crowded
Stuffed Penguin - less risky than the Sunflower in my opinion, good for desperation
Heart Necklace - absolutely indispensable. If you build up passion properly, you should be rocking 10 passion at least near the end, at which point you can end the game with 20% of your score to go.
Stuffed Monkey - in case I can't afford the necklace and I'm running out of time, or if I have extra sentiment, to be used in conjunction with the heart necklace.
I mean all you do is use the penguin when there is a ton of broken hearts then the earrings then the sunflower and you accumulate soooo many moves it's nearly impossible to lose and the other items are just to support that playstyle of basically unlimited moves.
Leopard Print Pumps - +1 move for matches of 4+
Suede Ankle Boots - +1 sentiment for matches of 4+
Pearl Necklace - Converts sentiment into affection at a ratio of 1 sentiment = 1% total affection needed for date
The above three are the only ones that do not vary at all. Especially once you start getting into the higher Alpha Mode dates, you need them.
Stuffed Penguin - Converts broken hearts into joy tokens
Gold Earrings - +1 move for every 2 joy tokens on the grid. (I'd use the one that gives +1 move for every joy token after the first two, but I don't want to waste a slot on the shoes that stop gifts from consuming tokens)
Stuffed Bear/Whale - Converts broken hearts to passion/sentiment - I like passion, but obviously the sentiment is useful with the pearl necklace. I tend to swap from bear to whale after 10-ish Alpha dates, just to be safe.