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But they're stored as tile-based textures in the assets file.
Which means, first you need to use Unity Assets Explorer to extract the textures, then you need a program that can open texture files, and even then, all you'll end up with is this[i.imgur.com].
I'm working on a tool[i.imgur.com] that can view/edit/extract different kind of things from HuniePop, turning sprite collections into normal textures is on the to-do list.
Censoring is optional, on the technical side of the game.
Same goes for characters (when you meet them,) clothing 'pieces' are optional.