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That's a pretty good resource, but I'll go over it quickly:
-Joy (the bells) gives extra moves.
-Sentiment (teardrop) gives you points toward using date gifts.
-Passion (hearts) grant a bonus to affection. The bonus accumulates with each passion level up to the maximum.
-Romace (orange), Talent (blue), Sexuality (red) and Flirtation (green) are your affection tokens. Each girl will have a favored and unfavored color, with the other two being neutral.
-Some of your date gifts will convert sentiment or passion into affection. These are very useful late-game and post-game, not so much in early-game.
You were probably just overdoing the talent tokens and had enough of the flirtation ones to make larger combos.
I've noticed the number of points needed to have a successful date goes up with the total number of successful dates with all girls combined and not so much related to the successful dates with one girl. The second date with one still required more than the third date with another girl earlier. Does the number go up if you had an unsuccessful date? So far I've been fortunate and have been successful with all dates though one got close. I had 2 turns to go.
I didn't see it and it had to do it 2 more 3 turns. I had a couple of others get down to 1 or 2 turns left.
So far I haven't failed (knock on wood). The difficult one is the bedroom game. It's more an exercise in manipulating the controls than any strategy even when you do see the matches. Your points go down fast.