FreeStyle 2: Street Basketball

FreeStyle 2: Street Basketball

Rainerus Sep 3, 2020 @ 2:24pm
Card system being exposed by players
It’s getting to the point people are even making blocking sws. They are exposing this card system , shouldn’t of ever added sub stat locker, it’s either you nerf the blocks on this game or be prepared to lose your fan base, eventually everyone is going to quit because it don’t matter how wide open you are, your going to get blocked, I don’t see the point of us having dribbling skills if we can’t even use them . Every skill u use gets blocked, I have 5x drive speed on my deck and still have major issues getting a shot off, it doesn’t matter how fast u are, they can block u from so far , they don’t need to be contested to block you, please fix this game or ur going to watch it die
< >
Showing 1-15 of 19 comments
CheeseBall Sep 4, 2020 @ 12:21am 
ISO SW can be mid main scorer while having 200 block 200 steal L M F A O

GO TO F U C K I N G HELL stupid trash game developers

Just F U C K I N G cap block attribute on non-big positions, non-bigs should NEVER have more than 150 block

oh and forgot to mention non-guards should NEVER have more than 150 steals, and remove intercept from non-guards
Last edited by CheeseBall; Sep 4, 2020 @ 12:28am
Λ L | Ξ N Sep 4, 2020 @ 5:53am 
Very bad developed game and poor anti cheat system. 1 in 5 players use cheats like Cheat Engine to boost their stats or speed up the game . When you see some1 using dive catch while the ball is way to high for a successful dive catch and they still get the ball is bc of some sort of soft that speed the game on their side and the ball movement looks faster on their screen so while the ball might be at rim height for everyone else, for the cheater the ball already hit the ground.

Lots of bugs also and crashes (mainly caused bc of cheaters and vpn users) and scammy events. I logged in everyday to receive my daily prize from enchanted wallet and in the last day i was down 1 day and i missed the last event cash prize
FK this game
HiRainerus,

Your feedback is greatly appreciated. Rest assured that this will be addressed to the developers team so they can review it thoroughly. We are open for any suggestions that might help to improve the game in the future.

BEest Regards,
MIYAVI Sep 6, 2020 @ 11:32pm 
I am successful x6 and I am blocked from impossible angles and even after a broken ankle, because scorers need the attribute "success" to be decent and defensive classes do not have a system of "block success" they only need to create a C, CT, PF, PG OR DG and level up?
Yeah we need block, mbr, speed instead, when all scorers need is *pt success
CheeseBall Sep 7, 2020 @ 4:21am 
Scorers need to stack at least 4x success to be able to shoot, cuz you always guarded so heavily.

And you cant get both mid success and 3p success. If you go full 3p success your mid so trash that even a stupid ISO PF shoot better mid than you(as SG/SW/SF) and that is just ♥♥♥♥♥♥♥ stupid. PF should never shoot mid/3p better than any scoring positions no matter how many success he has.

they need to ♥♥♥♥♥♥♥ nerf stupid cards, and buff position inherent abilities. dont allow so much freedom in building the character. you should never allow scorers to build defense, never allow guards to build block, never allow bigs to build 3p.
Originally posted by Usaneko:
Scorers need to stack at least 4x success to be able to shoot, cuz you always guarded so heavily.

And you cant get both mid success and 3p success. If you go full 3p success your mid so trash that even a stupid ISO PF shoot better mid than you(as SG/SW/SF) and that is just ♥♥♥♥♥♥♥ stupid. PF should never shoot mid/3p better than any scoring positions no matter how many success he has.

they need to ♥♥♥♥♥♥♥ nerf stupid cards, and buff position inherent abilities. dont allow so much freedom in building the character. you should never allow scorers to build defense, never allow guards to build block, never allow bigs to build 3p.
I have a PF with x3 3pt success and I don't have any issue scoring contested 3's lol, if they defend my 3 I just go in for a layup I don't see the issue, any scorer has the ability to layup from fking half court, shoot 2's, shoot 3's, just drible out of any defense
Not to mention you can make a new account and get a free sp5 set along with 200 sub changers, so basically you always have a perfect set. we don't have that, i WISH we could make a new char and get free sp6 decks
CheeseBall Sep 7, 2020 @ 8:19am 
I dont have problem with scorers having the ability to score over 3 defenders(with their big being the only good blocker that is), that's what they supposed to do. What I have problem with is stupid ISO mid scorers with a ♥♥♥♥ ton of block/steal that is what makes this game no longer playable. you should NEVER have multiple good defenders on the same team without sacrificing offense. Any ISO mid should just be a ♥♥♥♥♥♥♥ defensive liability.
So a scorer being able to score over 3 defenders with 255 block is normal to you and shouldn't be changed? what
CheeseBall Sep 7, 2020 @ 5:45pm 
Originally posted by Lil Wayne:
So a scorer being able to score over 3 defenders with 255 block is normal to you and shouldn't be changed? what

Read what I have said carefully. I said a scorer should have no problem scoring against 3 defenders if their team has only 1 good blocker(their big). As the scorer unless you just straight up bad or stupid, you get blocked like maybe 2-3 times and stolen like 1-2 times per match that is the most I can accept as a healthy game design.

Stupid ♥♥♥♥♥♥ ISO mid and ISO corner should never have block above 150. Guards should have less than 100 block, block DG maybe 150 at most, SW less than 120, SF less than 150. CT at most 170-180.

Cap CT 3p at 30-40% no matter how much success he has, and cap PF/C at 10%. Only bigs that cannot shoot from outside should be allowed to have high block.

Right now CANCER ISO team can easily get 3 blockers with over 200 block, some even can get 3 blockers with over 250 block. F U C K stupid cards, completely ruined this game. They need to either redesign how block and steal works in this game, or just remove anything block/steal related from cards.
Last edited by CheeseBall; Sep 7, 2020 @ 5:48pm
MIYAVI Sep 7, 2020 @ 11:55pm 
saying that if it seems normal to us that a defender with 250 blocks cannot stop a scorer, I comment that the scorers have to reach more than 350 and be successful x4 as is my case and they can still block me from any angle even if I have less than 250 blocks does not seem fair to me, the defender can easily have 250 blocks and that is enough to be a good defender and a scorer has to spend a lot of time improving their character so that they continue to block the same.


pd:only highlighted the advantage defenders have over scorers, thanks lil wayne
https://imgur.com/a/ApGQKxh I'm using these cards and I don't have any problem scoring on anybody lmao, I don't see why scorers cry so much. If you guys want I can send you a demo of a SG scoring on 3 people with block, I'm a PF with no layup range, no 2pt success, just 3pt success, I dont have any issue defending neither
Originally posted by MIYAVI:
saying that if it seems normal to us that a defender with 250 blocks cannot stop a scorer, I comment that the scorers have to reach more than 350 and be successful x4 as is my case and they can still block me from any angle even if I have less than 250 blocks does not seem fair to me, the defender can easily have 250 blocks and that is enough to be a good defender and a scorer has to spend a lot of time improving their character so that they continue to block the same.


pd:only highlighted the advantage defenders have over scorers, thanks lil wayne
Yeah, you clearly jumped right over the sentence I said that claimed we had 3 defenders with block on 1 sg and he was still shooting greens
Originally posted by MIYAVI:
I am successful x6 and I am blocked from impossible angles and even after a broken ankle, because scorers need the attribute "success" to be decent and defensive classes do not have a system of "block success" they only need to create a C, CT, PF, PG OR DG and level up?
Those 1.5k hours are clearly fking afk'd lmao, We dont have block success? We have instead 2 attributes, block and block range, which are completely useless if you dont have speed to begin with
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Sep 3, 2020 @ 2:24pm
Posts: 19