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I like this idea, how would you suggest I build my stats for PF card wise if I'm playing scorer?
Either triple mid success and one long layup,
Or 4x Long layup range
Or 3x Long layup range and 1 Mid Success.
OR Double Clutch Card Set (Play together deck)
Here are some videos to watch for PF Scorer from me:
https://www.youtube.com/watch?v=Fc6TDh7tD1M
https://www.youtube.com/watch?v=mdYxgF4O9EE
https://www.youtube.com/watch?v=b9-AFVIkCG8
https://www.youtube.com/watch?v=bV5UiFLD7qw
Thank you for all the advice! Very informative I'll start working on him now.
SG / PG / DG / SW / SF only, although you can create a CT and a specialized 3 shot and block, but you will always need an associated C / PF / CT to rebound
I have 80-90ms ping and I almost always face players with much better ping, can't reb can't lose ball if it's a 50/50. Really stands no chance at all unless I can score 3p on them like free. Once the defense gets tight the team with better ping wins.
I really wish this game is less dependent on ping, they really should just make every block a block pass/block catch and steal/intercept should just grab the ball instead of having to get the lose ball. That way the team with worse ping has a better chance.
That really sucks mate, you probably get worst of it because you're in the middle. Can't abuse lag, can't abuse low ms. Although I've noticed that stats make a huge difference.
While the ping doesn't help, I'm starting to get much better at blocking and rebs. Layup and dunk blocks are actually pretty easy now that I understand all the angles of approach. I don't think it was just MS there is lot of l2p issues I need to work on.
I've compensated with my poor rebs with high tussle and we run two bigman now, CT(with 18ms) and PF in our comp. It seems to be working well. Although I'd appreciate advice you guys have team composition.
Also I don't know what they did with this latest patch, but my MS to Asia is now 100.
Big thanks to val, 3x layup range + 1 double clutch is stupid strong, and even with the blocking changes no one has been able to defend it yet. Being able to take free 2's and also being defensive threat is nice.
This is bad advice. Game isn't dead, and our team is starting to be competitive regardless of ping disadvantage you just have to find ways to adapt.
you should wait to world your cards before spending any premium subattribute changers on them
Ah man, if all of the attributes randomly change when you make it world I'm going to very disappointed haha.
I'm still a fair ways off though, since I can't get any of my Allstar cards to prism.
EDIT: Ah nvm, I see what you're saying now. I'm wasting att changers rerolling two instead of three, the dilemna being I'm not very close to my world cards and the long-layup + double clutch is essential for my build which I already have so it's a moot point now, haha. Thanks for the advice though.
My god steam sucks on phone.