Ember
beluga25 Sep 9, 2016 @ 4:33pm
save slots, camera roation?
Are there only 3 save lots? I suppose that's okay, just wondering if
I'm missing anything as far as seeing more. Also, does the camera
not rotate?--I can't find any control that makes it rotate.
< >
Showing 1-5 of 5 comments
Sufferin' Pup  [developer] Sep 10, 2016 @ 10:13am 
There are 3 "hard save" slots, plus a quicksave slot, and an autosave slot. So really 5.

And no controls to rotate the camera, this was on purpose. We wanted to keep the game focused on walking around exploring, we found that allowing camera rotation made the game feel sort of stuttery. You'd take a few steps, rotate the camera to see if there are any items, take a few steps, rotate more, etc. With the camera locked you can focus on what you see right now, and not have to continually wonder if you're missing anything behind a wall.
beluga25 Sep 10, 2016 @ 5:33pm 
thank you very much for answer--however, I disagree strongly with your philosophy
on rotation--if you don't like it, don't use it?--but it should be available for people
who are major fans (like me, lol).
FatBird11:11! Nov 15, 2016 @ 4:32pm 
Originally posted by Sufferin' Pup:
There are 3 "hard save" slots, plus a quicksave slot, and an autosave slot. So really 5.

And no controls to rotate the camera, this was on purpose. We wanted to keep the game focused on walking around exploring, we found that allowing camera rotation made the game feel sort of stuttery. You'd take a few steps, rotate the camera to see if there are any items, take a few steps, rotate more, etc. With the camera locked you can focus on what you see right now, and not have to continually wonder if you're missing anything behind a wall.

I was wondering about the camera rotation myself. It's still fine without it.

You've done a great job on the game. I'm enjoying it quite a bit so far. After I've logged some more hours I plan on doing a review.
FatBird11:11! Nov 15, 2016 @ 4:37pm 
Actually, while I'm thinking of it, how do you use the quick slots? I haven't figured that out yet. I don't know how to assign certain attacks to the slots.
Xander Lander Nov 16, 2016 @ 5:21pm 
Originally posted by beluga25:
thank you very much for answer--however, I disagree strongly with your philosophy
on rotation--if you don't like it, don't use it?--but it should be available for people
who are major fans (like me, lol).
If it was just an option to not use it, the problems he just pointed out would still be an issue. If you chose to not use it you would just miss certain items behind a tree or wall. With the fixed camera every item is within view from your perspective.
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Sep 9, 2016 @ 4:33pm
Posts: 5