TRANSFORMERS: Devastation

TRANSFORMERS: Devastation

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Transformers devastation Co op or multiple player
It be great if they added multi player hell how about co op challenges. It. Be a fun team game if possible
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Showing 1-3 of 3 comments
SalMasRac Dec 2, 2016 @ 9:59am 
How would you handle Witch Time in a multiplayer game? Only three options really:

1- Let the current system go, and when one player enters Witch Time, both players enter it. Could mess the other play up, be a bit jarring as it occurs unexpectedly, and I wonder if it would make the entire game a roflstomp where you have two or more players spending a majority of the time in slow motion.

2- Do like they did with Turtles and make it an Active ability, which would change up the entire gameplay of this one.

3- Simply remove Witch Time altogether in multiplayer, which would make the game more challenging but be offset by the fact you've got multiple players.

None of these seem like great solutions.
Last edited by SalMasRac; Dec 2, 2016 @ 10:00am
Kv1to4ka Dec 15, 2016 @ 12:28pm 
Originally posted by Houxton:
It be great if they added multi player hell how about co op challenges. It. Be a fun team game if possible
if they are making any sequel for this, it most definitely will have to have multiplayer/coop experience added. worked well on TMNT
KGB313 Dec 16, 2016 @ 2:18am 
Any sequel should definitely include cooperative play, similar to games like Diablo 3 where teammates can drop in and out of the game at will.
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Date Posted: Dec 2, 2016 @ 5:09am
Posts: 3