Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
I still play a few times a week, and I know there are several other older players who still log on from time to time. I rarely wait longer than a minute or a minute and a half to get a game, but you won't find many games these days that aren't reserve battles.
there are hundreds of new players out there, many of the more exp players are on sabattical until
a "NEW" game mode is introduced.. I have seen this before, they are usually back within a few weeks.. In short the game is very much alive and still attracting new players..
According to here the game has decreased in popularity big time, if you look at the second graph
https://steamdb.info/app/338540/graphs/
Granted there are times when it is a little slow, but most of the decent players
who were around a year ago I still see on a regular basis. Many new players are starting
up now. Graphs never tell the whole story and can be used way out of context
to support just about any claim. All i know really is, it is just about the same as it was
6 months ago.. no harder or longer to find a game.. In my opinion that is.
remember there are things like timezones to consider. For example, some times around
early evening it can slow down as players in one timezone slow. Usually within an hour or so it picks up again as players from outher zones come on-line...
I am NOT saying the situation is great, I would love to see more players of course
but it is not that hard to find a game.. It would of course be great to have the MANY problems
with the game resolved, realistically I think we should accept the fact that this it what we have and enjoy it instead of ♥♥♥♥♥♥♥♥ all the time...
To Bunnydakillr
P.S. I am happy to say, In over a year of gameplay I have NEVER encounterd the "Toxic"
community you speak of. I actually find the more exp players often go out of there way to HELP newbies.... One of the main reasons i still play.. of course there are allway a few
mor*ns but they don't seem to last in this game..
Teamplay is generally good compared to some outher games. I too play WoT, WoW and the rest of those types of games but the community of NF2 keeps me comeing back...
That said I strongly dislike the game's apparently overly trigger happy reserve matches - when there are 20-30 people playing, it should be in one or two medium-large matches not 5+ poorly balanced reserve matches... I for one (and I'm sure many others think similarly) would much rather a 5 minute wait for a 10vs10 match than a 2 minute wait for a 3vs3 with one side being virtually guaranteed to win.
There is no newer, better free alternative game with the same theme that's just come out of beta. This other game that doesn't exist hasn't got tens of thousands of active players. It doesn't thrash NF2 in every conceivable way.
Well, it can't, because of course... it doesn't exist. If it did, surely it would be being discussed here with a view to explaining what makes NF2 better than it. A policy of denial and deleting posts that even mention this imaginary, non-real game would be petty, farcical and a good sign that the developers have just given up.
So really, it's inexplicable.
As true as this is, I don't agree that there's no reason NF2 is flatlining at the moment. The community was, quite frankly, impossible to please. The devs did a surprisingly good job of responding to community demands, especially compared to NF1, but no matter how many times they did, people still found reasons to complain. Among the community-requested changes, numerous buffs to exp gain and countless events put a large number of the more-active players in Tier XIs in very short order. Having finished their grind, there was simply nothing left to do because SDE had not yet implemented any kind of fleet war system, and so they moved on.
The lack of fleet content from the very beginning is, I think, SDE's greatest mistake with NF2 -- there's simply no endgame. I can only imagine that something catastrophic occurred at the development level, for there were multiple live server tests of the fleet vs fleet gamemode back in February, and not only is it still not in the game, it's been pushed back behind upcoming harbor assault.
Other reasons: lack of marketing (always a thorn in NF's side), a decent chunk of NF1 vets refusing to play due to some of the differences between the games, some new players simply not understanding the genre at all (eg, I saw several who didn't understand the concept of the research, the tech tree, or why they couldn't just instantly buy a T11 BB), a short but dedicated campaign on the part of some to shoo new players away just to spite the game, and many others.
It's unfortunate that there's really no better and more-populated game out there, but that doesn't mean there aren't reasons for the game's demise.
Not quite sure what you're getting at here. If you're talking about games like WoT, WT, and WoWs, there has been gobs of discussion about those games on both the official forums and the steam forums. There's been a great amount of delusion in those threads, as some people seem to think that those games are somehow less grindy or non-p2w compared to NF2, but the discussions are there nonetheless. I've never seen any posts get deleted for mentioning another game, constructively criticizing NF2, or trying to bring new ideas to the table. In fact, the only things I've ever seen deleted off of either of the forums were threads and posts that tried to start a witch hunt against a specific player or players, or completely unconstructive comments like "lol SDE sucks they doomed their game."
And actually, NF2 is quite unusual in this regard. Normally it's industry standard to engage in the kind of "denial policy" you refer to.Those other games I mentioned certainly all engage or have engaged in it at some point, as do many others. Just another way NF2 has surprised me, to be honest.
Not only are there new players many are now comeing back as tier 4-5 players,
this is a clear indication growth. Not massive i grant you, but it is there.
My account crashed recently causing me to loose over 700hrs of grinding and some choice ships. I started from scratch a week ago and have been hitting it pretty hard so i notice that the
servers are busy enough to see the return of some lag and dropouts.
Overall during the past few weeks i have played a rough av of 3.5 hrs a day, not allways in
one go. the battles have been a good size and with the emergance of quite a few low/mid tier
players the MM has not been too crazy. The weekends seem best but at certain times
you get good fast games mid week.
It's not in the top 100, behind such titans as Train Simulator with a 2000 player peak. SteamStats suggests it's more like dozens.
I admire your persistence, but it's over. Losing 700 hours of grind, lag, dropouts? That's your sales pitch?
And "at certain times you get good fast games" is the most damnable of faint praise.
nobody is forcing you to play the "free" game lol
Baddoggs give it up. Barely anyone plays this game anymore. Not in the top 100? Hell its not in the top 10,000. Do none of you know about steam charts?
http://steamcharts.com/app/338540
I mean for goodness sake the PEAK number of players last month was 72.
I have played since NF1 and loved it. I liked NF2 at first too. NF2 died because of stupid dev decisions and lack of content.
I still play nearly every day, granted it can be slow at times but i like it enough to put up with it.
I guess my attention span is more than 5 seconds...