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This decision doesn't really mean that they're automatically ceasing anything related to NISA with any future Trails work or any other Falcom game, but it might be a situation where they're giving the release to other people in order to get them out faster compared to waiting for a couple of years for NISA to release the games to the west.
Then maybe do your own research. The game came out on pc first in Japan. Then psp. Xseed published the western version in like 2011-2013. That I'm not surprised flopped. It's still the early days where any japanese game was at a risk and sales were not great in the west unless you were ff. Japan dominated the handheld market for japanese games. Also after the release of sky on psp the pc versions for later entries was delayed and released AFTER the handheld release. I wonder why they'd do that? Maybe higher success?
You keep playing the pc version. I don't care. I'm just stating something factual. PC version sells the least and people care more about localization. Especially nowadays with how localizers have gotten incredibly political in translations.
Dude I literally explained this. I literally said those were the early days for this series. No duh it wasn't going to sell well here. You think sky sold more on pc in the west than on handheld? Well lets see here. Since you're so smart. Psp version came out in japan 2006. When did the pc version come to the west same as psp? In 2011? when the psp was being fazed out? The west enjoyed games like FF and pokemon. Why play sky when you have access to those games? The real mains stream stuff. Sky wasn't even on anybodies radar on pc or psp here.
You could keep living in your fantasy land if you somehow think this series sells more on pc in the west than switch and playstation.
https://www.reddit.com/r/Falcom/comments/1hixy68/interesting_comment_from_tom_lipschultz_former/
We have to remember that Ys vs Trails re-release is also being done by some unknown publisher.
https://store.steampowered.com/app/1794880/Ys_vs_Trails_in_the_Sky_Alternative_Saga/
While we should take that screenshot with a grain of salt, I think it explains a lot of things. I bet that's also the reason why all the western Falcom games are available on GOG too. GOG probably just asked and Falcom agreed. I hope GungHo won't stand in the way of a GOG release this time...
Anyway, my point was that I agree that this probably doesn't mean that NISA is out.
Ph3 did good for the series. The only thing nisa did was wake up and get worried when the geofront versions of the crossbell games get made and then went and ruined the localization for reverie and Daybreak.
You want to get back on topic? ( even though you brought up random things first that had nothing to do with the conversation) I'll say the same thing I've said repeatedly. Ph3 is the only loss. They are not the only ones that know how to make a pc port. Nisa sucks and I'm glad they aren't involved. Now go ahead and repeat yourself as if i care that you love nisa. Because you responded to me to begin with.
I hate the twolast cold Steel ports. They are awful.
Ys 8 was a mess at the start on translation, but the port itself is far better than CS3 and 4.
YS IX and YS X have very good port, configurations are inside the game, you can finetune graphics and have a wide range of button configurations.
Daybreak I is very well ported, and Reverie too. Both Crossbell games also had a lot of improvements and are the starting point of good ports for NIS when The legend of Heroes is related.
I really want to know why you guys hate on NIS so much, I'm curious now.
Translations are good, no problem witht hem nowadays, the ports are solid, XSEED NEVER did a good port in their entire carreer, all of their ports are just like CLE actually, stupid window outside the game for graphics configurations and almost no configurations for controls AT ALL.
So again, why the hate?
I'm actually worried about GungHo (Or Falcom) not doing the stellar job the current team taht works for NIS are doing since Trails from Zero and YS VIII when porting for PC is related.
Anf Falcom does tend to be lazy as hell too, that's why PS4 versions of Zero/Azure are worse than the others.
Not only that but NISA went after the fan translations, which makes them villains by default. If they don't like fans translating their games, then they should get their ass in gear and release them quicker. With newer tools like AI-assist, localizing should be easy.