Beyond Citadel

Beyond Citadel

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Games with similar gunplay?
Pretty much what title says: Is there any games with similar gunplay? Really loving the hectic, yet somewhat detailed gunplay which borderlines gunporn.
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Showing 1-12 of 12 comments
Did you play the first one?
jezuz Jan 27 @ 2:06am 
Not yet, no. But its on the list
The first Citadel has some hints of the more involved gun mechanics of Beyond, but it's pretty tame in comparison. IIRC it's only really the Meta Magnum and shotgun with their "one R-press per round" reloads. Might be forgetting something else, but definitely nowhere near as central to the experience as in Beyond.

Not sure there is much else out there that really blends the elaborate gun handling with refined gameplay as much as this. Receiver 1 & 2 are probably the big OGs that inspired the gun handling a lot, they are a lot more involved in that regard but a lot less interesting as games.

Another one that comes to mind is Hole, which is less complex but still does make you press a button or two more than most FPS games. The handling of their bolt-action rifle is very similar to the one in Beyond Citadel for example, but it lacks any of the magazine-related shenanigans. Still think it was a fun timesink for a few hours.

Then I also recall a game called Red Dust which also had some Receiver influences, but it's been a while since I played it so I can't remember the details.
The Citadel (first game) has the "press R twice to reload fast but lose the mag of ammo"
Kayneth Jan 27 @ 4:42am 
Cruelty Squad...
But it's also aesthetically almost the opposite of Citadel.
Receiver and Synthetik
Byrdn Jan 27 @ 9:20am 
Receiver's involved reloading is good, but it's a bit bland otherwise. And its RNG is a mess sometimes.

Apparently Red Dust is quite like Receiver, but I've yet to try it.

Synthetik's a good one, and pretty replayable.

I've not found anything that nails it as much as Beyond Citadel yet.
meowmers Jan 27 @ 4:08pm 
All these mechanics are in Tarkov.
a lot of VR games have similar handling by default
Compound or H3VR
also Hideous Destructor for GZDoom
Last edited by meowmers; Jan 27 @ 4:09pm
Rochelle Jan 28 @ 9:14am 
Reciever 1 & 2 has the gun simulation mechanics down hard, going even further down that lane which make them not as easily accessible as BC is.
Ready or Not has some similar gun mechanics, be sure to check that out.
Hideous Destructor is something I'm constantly thinking about when I play this. It's much more on the slow paced and methodical tactical side, though, compared to how fast paced the gunplay is here.
meowmers Jan 30 @ 10:30pm 
Originally posted by Fallingferret:
Hideous Destructor is something I'm constantly thinking about when I play this. It's much more on the slow paced and methodical tactical side, though, compared to how fast paced the gunplay is here.
It can get pretty fast once you get powered up and used to the mechanics. Also a lot of people never get the hang of the movement and play this at a creeping pace.
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