Deus Ex: Mankind Divided™

Deus Ex: Mankind Divided™

100% First person mode. PLEASE!
Should atleast be an option.
100% Immersion FTW

Please port the original to the new engine too!
DX1 = Greatest game ever.
Legutóbb szerkesztette: gr33n; 2015. jún. 22., 12:09
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1628/28 megjegyzés mutatása
Daniel Kay eredeti hozzászólása:
As much as this topic has derailed. 100% First person option, yes PLEASE!

EDIT:
On the copied game mechanics from other games and more action.


There's a saying here, "Better well copied than badly done yourself". So if the systems are done well by copying the existing ones that's fine.
Exactly
Saying that HR/MD is copying stuff from other games is totally nonsence. The first Deus ex never came up with fps, or reloading or sticky mines, or night vision, or sandbox gameplay, you get the idea! Its about using the best modern mechanics available and collaborating into something new and better. Though weapon mod and Icarus dash works exactly like Crysis/Dishonored and few other stuffs, they should at least add something new and unique to it. System shock was the first fps to get reloding mechanics, which it took from other games. Just like Quake/Doom/UT players would smack talk reloading in a fps, and Cs players would to ads, its bound to happen to every initiative at the begenning.
The art style of HR is as original as it can get for a cyberpunk genre today, thats why JJB is in the core part of the team. Regarding those art comparisons, any cyberpunk themed street market will look exactly like that, it looks more like one of the lower levels of Coruscant to me, or Shadowrun.
Calling it a cod clone is another bs i dont have patience to explain, just making combat more satisfying for casuals doesnt make it any lesser of a game. I dont mind if they are aiming for casuals too, if thats what it gets them to make more games in the future, only if they also keep it hardcore inside for the original players.

And a SECRET that many of you dont know about HR, ready? you know you can alway NOT use the cover system and stay in first person mode all the time, use crouch the traditional way to sneak around. Now that you know this, lets end this thread.
RSpecom eredeti hozzászólása:
Daniel Kay eredeti hozzászólása:
As much as this topic has derailed. 100% First person option, yes PLEASE!

EDIT:
On the copied game mechanics from other games and more action.

There's a saying here, "Better well copied than badly done yourself". So if the systems are done well by copying the existing ones that's fine.

You have to rmemeber, the original DX wasn't a pure stealth game, stealth was encouraged but you could aug yourself to be more useable in combat too.
So having more options to take on the game in action as an option isn't really a step in the wrong direction but more opening up a previous avenue.


Deus Ex is an Action-RPG/Stealth Immersive sim. That said, it is not a stealth game. If it was, then you would not have rifles, GEP, flamethrower, etc.

So, are you going to defend bad game design? It IS a step in wrong direction, when you are copying bad game design from other crappy games on the market.

I don't see those developers copying good game design like Dark Souls or S.T.A.L.K.E.R.. Because those games are 'teh hard' for them and they like popping up from cover and shooting some moles instead.

Well they aren't fully copying a game but elements of them.
What exacty are the bad parts you talk of? If you mean the iccarus dash as a "blink" ability, you already hadd a force field that negates all fall damage so you do have something that would enable that technology. You already had covers in HR so a cover system isn't exactly new.

And you mention Dark Souls and STALKER, exactly what elements should they take from those games? If you have good ones then by all means suggest them, the game can only profit from good suggestion.
Legutóbb szerkesztette: Daniel Kay; 2015. júl. 13., 21:15
If you don't like the casualized gameplay features, then don't use them. Easy.

And your supposed landscape ripoffs look nothing like each other. EYE didn't invent thin alleyways and Blade Runner didn't invent seedy markets/food courts. You seem like someone who likes to complain just for the sake of it. My advice: Go away and do something that doesn't make you complain.
Mad Mike Marsbergen eredeti hozzászólása:
If you don't like the casualized gameplay features, then don't use them. Easy.

And your supposed landscape ripoffs look nothing like each other. EYE didn't invent thin alleyways and Blade Runner didn't invent seedy markets/food courts. You seem like someone who likes to complain just for the sake of it. My advice: Go away and do something that doesn't make you complain.

based
I really don't see how a Deus Ex game could EVER be a Call of Duty clone. That is beyond stupid, seriously.

And to the OP...you could actually play Deus Ex Human Revolution without EVER needing to use the cover system if you wanted. I've actually watched a guy on youtube that went through the whole game without even using it because he didn't liked it. He did everything in first person mode, including going from one cover to the other.
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The Archon eredeti hozzászólása:
Respect your opinions and all, but how exactly is Mankind Divided a CoD clone?

I see you called me a troll on the other thread and it also got some idiots who play games just for 'fun'.

Anyways, on to your question... (I know some of them were already in HR)
It has health regeneration, NPCs that talk to you and take away your control, scripted events, slow movement speed, quest markers and arrows, 2D map, melee is instant, and the worst part is that it looks like another generic military shooter like every other game on the market. Though, I will tell you one thing you probably never heard from anyone. They have copied a lot of bad game design, which can easily casualise and ruin the gameplay:

Jensen has now Icarus Dash (Blink from Dishonoured)
Weapon modification and armour reeks of Crysis
Jensen is an another generic military who will go from cover to cover (Gears of War cover advancement)
Jensen can now hack from distance (Bioshock 2 hack tool)
Ammo counter reappears (*whistles* Syndicate reboot)
Jensen can now takedown from cover (Splinter Cell: Blacklist)
Jensen's X-Ray vision is upgraded (garbage franchise (Batman: Arkham trash))

Now, here's another thing, there's a sidemission in EYE which is very similar to the area in DX: MD. The area I am talking about is also on EYE's cover art:
http://media.moddb.com/images/games/1/7/6253/eye_artwork_013.jpg
http://images.gamersyde.com/image_deus_ex_mankind_divided-28689-3207_0001.jpg

Then, there's this another ripoff from the Westwood Studios Blade Runner point n click game:
http://static2.gamespot.com/uploads/original/1197/11970954/2843212-2842405-deus4.jpg
http://static.trustedreviews.com/94/d2ca28/5317/3413-blade2.jpg <-- Blade Runner game

There's more, but I can't be bothered right now.
This is exactly how they designed Human Revolution. Very little stuff related to gameplay, art style, characters, etc. was their own. Most things were not taken inspiration but were rip-offs of various games/movies/tv series/books, etc.

All that said, I hope people enjoy this game by paying 60 dollars + tax for DLCs as well as beat it in a single day and call it the best game ever despite the fact that the game treats you like an idiot and tells you where to go, what to do, etc.

Those developers will never be able to surpass Deus Ex 1 in anything, not unless you stop copying bad design.

This game is also another lazy attempt to make video games 'cinematic', an inferior medium that is a stepback for the gaming industry as a whole.
Human Revolution to me was nowhere near a CoD clone at all. With the footage released for this game? Yeah it copies everything you listed. Everyone seems to miss this. I'll still enjoy it for sure I bet anyway....but it represents Dishonored and Crysis too much. Takedowns from cover is actually possible in HR. It just doesn't have an animation for it. Almost every game has features that were in other games. This is absolutely nothing new. Its always been a part of gaming.
Legutóbb szerkesztette: Cyotey; 2016. jan. 30., 8:26
RSpecom eredeti hozzászólása:
I never said HR is/was a CoD clone. Mankind Divided, so far, looks like one, due to its further streamlined gameplay for the mass market appeal.

In fact, Mankind Divided is a mix of all those modern titles, which are all filled with bad game design.

Yeah, everyone copies from something, no matter what it is. However, my point is stuff like Blink shouldn't be there. It's called "bad game design". Stealth in that game (Dishonored) was a joke due to that and many other design elements.

Plus, hacking from distance takes away the tension. Yes, you could takedown from cover in HR, but if I remember correctly, they have got animations (MD) for doing takedowns while in cover.

I like how you guys post in an old thread and still get the things wrong.
I personally liked the Blink ability in Dishonored. Without it and the better jump you wouldn't have as many stealth/path options. So it isn't just randomly thrown in and by the look of this one it still isn't. But it can be abused so I see what you mean. And sorry I read part of your post wrong. I thought you were strictly talking about HR and it really confused me. Agreed with hacking from a distance too. HR made you paranoid about that at times which was part of the fun. I think it'll be a good game but it's irritating seeing ideas outright stolen. Halo is basically CoD now after 5 came out. It's fun.....but devs need to keep some of their own mechanics.
RSpecom eredeti hozzászólása:
Centurio eredeti hozzászólása:
What do you mean? Deus Ex has always been in first person ever since the first game. And yeah, a remake of Deus Ex 1 would be awesome.

Would it be awesome when they charge you for extra DLCs, cut corners because DX1 is too large, add takedowns, regeneration health by default, cover system, and add their story into the game?
♥♥♥♥♥♥♥♥♥, stop giving Squenix ideas!
Have to agree - 1st person rules - 3rd person mode is so unimmersive
I want to support the author. Mode only in the first person is required , it's a classic deus ex
You guys do realize that you can go through Human Revolution in just first person right? Just don't press the button that leans you against cover and you're fine. Problem solved. Lots of people have done a full first person playthrough that way.
Frillin eredeti hozzászólása:
You guys do realize that you can go through Human Revolution in just first person right? Just don't press the button that leans you against cover and you're fine. Problem solved. Lots of people have done a full first person playthrough that way.
It's a fun self-imposed challenge, works surprisingly well, too. When in doubt, just unbind the cover key.
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Közzétéve: 2015. jún. 21., 20:47
Hozzászólások: 28