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its implented in the game its not a bugg.
If you activate an augment, the maximum is lowered until you use a biocell.
When you use an aug, it activates and takes off a chunk of your energy. This portion is non-refundable. However, the drain rate is refunded.
Thus, if you have 100 energy, and you use an implant that has an activation cost of, say, 10, your new max energy (until you use a biocell) is 90. If you use it a second time, the max is 80, tehn 70, etc etc, all teh way down to (I believe) 20 or 25...at which point you will automatically regenerate up to that number but no further.
Yea, it's good thing cause Human Revolution was stupid easy even on the hardest. Like cloak, run to destination, wait for free energy cheat mode to recharge, cloak, run to destination, repeat to credits roll...you beat HR on hardest setting woop woop.
I personally think I'm going to stop using the XRay vision. It just feels cheap. I'm also hating using F for cover rather than the holding the right mouse button. You can change your controls, but you can't set iron sights for toggle. It makes the game feel janky to me so far as controls are concerneed. The other part of this is you can't change the activation button for that crappy xray vision, which is ♥♥♥♥♥♥♥♥.
Augs are fairly strong. You're not supposed to be able to run around near-continuously cloaked and quiet, and while there are probably ways to cheat that in (or effectively so, like if you had a ridiculous number of biocells), the game probably wouldn't be very *fun* if you did as it's not balanced for that.
You can still use this cheap method to get through this game, that hasn't changed. You still can set so many bars to automaticallly refill with Praxis.
I was actually looking for an explanation for this when finding this forum lol. It makes a whole lot of sense, and I actually approve of the system