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回報翻譯問題
The trouble with making a fully fledged remake is that DX1 was a very PC friendly game. A remake would undoubtedly mean butchering the interface/UI for console players. Who knows what other things they would change that would take it further away from what made the original so great. Sometimes games don't need remakes, they should just be appreciated for how great they already are.
I disagree with butchering the UI. Deus Ex on the PS2 was only dumbed down because of hardware limitations but as we have seen with Human Revolution and Mankind Divided, that is absolutely not necessary nowadays. HR and MD have great UI, friendly for both PC and consoles and is even better than the original games imho. There's not a lot that HR didn't have in terms of UI that the original did. The only reason things would be changed unnecessarily or done wrong is because of the developers and not because it's a remake, but after two fantastic games I certainly have faith in them.
I think a remaster should be their next big Deus Ex project, that way they'll have everything they need. I honestly truly believe it will sell as well as the rest.
Aside from the ending, the UI in Human Revolution was my biggest problem with the game. It was quite obviously designed with consoles in mind. The icons were massive and interfacing with in game computers felt cheap and dumbed down from the first game. Granted, this was a reboot of the series, but I was hoping for a little bit more appreciation for the original game and the PC players who were looking forward to playing HR. A fairly minor issue, but still something that took away from my experience.
Things such as:
Cover system
Map radar
Lethal/non-lethal takedown cutscenes
Removal of melee weapons
Praxis kits
Health bar
Ammo in inventory
First off, cover system makes the game wayyyyy too easy, suspense is no longer there. In the original and DX:IW, you simply waited and listened for footsteps before entering a room. Adding the cover system removes the suspense because you can easily see who/what is in the room. Same goes for the map radar, it ruins the suspense and marks where enemies are in the area. I miss walking into a room by accident and getting into gunfights..or awkwardly running for deer life.
Takedown cutscenes....where do I start. This is completely unnecessary and adding more work on their end making such animations. Solution? Give us melee weapons so we can take them out in first person and avoid unnecessary takedown cutscenes.
Removal of melee weapons...like...wtf, why? Dragon tooth sword was OP. I miss sneaking up behind people and shocking them with the stun prod...bring this back!
Praxis kits...it's smart of them to let us augment on the go. But I miss finding augmentation canisters and having to find a medbot in order to install the augmentations I wanted. It added more excitement, and the feeling when you finally Install it after breaking out of that crazy mission was rewarding.
Health bar, why? They've removed the body sections health. It would be awesome to have that health system again, made more sense and more realistic, and let's you heal what's necessary. Overall, I liked that layout and concept over a single health bar.
Ammo in inventory....lord where do I start? Wtf are they thinking? The original never took ammo in the inventory, it was simply stored w/ the gun and only the weapon itself used slots. By storing ammo in the inventory, this limits what we want.
As far a remake of the original, I like the Revision they have on Steam. I played earlier "versions" of it. It's very convenient having it on Steam. I doubt that they will ever remaster it. Unlike the current remastering trend of straight port or minor fixes, Deus Ex would require much more in the way of resources and time. A Deus Ex remaster would essentially require remaking the game over again. Anyway that's not to say that it wouldn't be cool though.
If they had a chance to remake it, perhaps they could also flesh out the areas that the original didn't manage to fully implement? There was meant to be a whole "pick your side" part in the story where you could either choose to remain or leave UNATCO, but they forced you to leave instead. Even though you could remain with UNATCO, you still had to go to the same places, and you also had the ability join the rebels multiple times later down the road if you encounter major characters, or your brother, who try to convince you again to join their side.
What won't run on my computer? The original Deus Ex? Runs fine. i54690k/970...so, yeah.
Yeah, that's the ideal outcome of the way they'd do it, not like they really have a choice anyway.
I wouldn't want the new games' cover system in the remake, but I liked it in HR. I hate the takedown nonsense, well actually hate is too strong, I'm not a big fan. It does however work as a one time change in the series to keep that game unique, but I wouldn't want it to stay through the series. To me melee weapons are awesome. People play Skyrim with its horrible melee combat, and it worked in Dishonored, so I think it'd be fine if they could do it now. I mean, I know Skyrim isn't even remotely similar, but still. Stealth mechanics are pretty dated, but I don't think it'd need to actually be changed that much for it to be good enough for todays standards. Just some AI tweaks mostly, which will obviously be completely different anyway on a new engine.
You've completely misunderstood everything, and I doubt you read the whole op. I do play the game with New Vision and it's still the best game of all time, but like I said in the op a lot of people cannot stand old games, and that's not because of the graphics, but because of outdated gameplay and the engine. It looks good enough with New Vision but the environment is still dated, not that any of that matters with outdated gameplay. I hate the idea of remastering lots of games, ESPECIALLY when they're relatively new, but this isn't just any game, it's a cult classic that is SIXTEEN years old and people are most certainly missing out if they can't play it! If a game's that old, it's going to be dated, unlike most other games being remastered. Like I said, the original game is still there and the horrible Revision bullcrap too if you like that. This just means old players will practially be getting a new game but with everything that made the original so mind-blowingly good, and new players will get to experience something they're missing out on to also tie in with HR and MD.
Revision is incredibly unoptimized because the engine was never meant for that much detail and, well, map clutter. Doesn't matter if you've got a really good computer, the engine can't handle it so it will lag. Liberty Island runs at 30fps for me and that's not because of my system.
It would be interesting to see the stoy continue to it completion even though I know I'll have to pretend it a different goame or be depressed,,,lol