Deus Ex: Mankind Divided™

Deus Ex: Mankind Divided™

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Singletree Aug 26, 2016 @ 9:52pm
Brain dead AI.
So I'm picking on Deus Ex:MKD here, but this issue plagues the entire industry. I'm just wondering why gaming AI had not evolved for a couple decades. Here's an example. I try to talk to an NPC who is already engaged with some dude. She says "I'm already helping another customer" or something to that effect. Well I'm an impatient SOB so I shoot the customer with a tranq and he passes out. Problem solved right? Not quite. I talk to the NPC again and she says "Come back later, I am already helping someone..." Haha. You're helping the dude that is unconscious on the floor. Immersion ruined.

Maybe I expect too of developers who haven't worked in a mission critical industry like telecom where I do. Not sure. But the bar for gaming AI is incredibly low and hadn't risen for many years. All I know is that if I was that stagnant in my job I would have been out of work a long time ago. Nothing personal dudes. You have very nice graphics and a shiny new engine. Lip sync ain't that great but who cares. But NPC and enemy AI is a major compoment to the overall experience of every modern game, and most, even the "really big" devs fall way short in that category.
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Showing 1-14 of 14 comments
ImSexyAndiNOED Aug 26, 2016 @ 10:01pm 
It's like this in so many games.Nothing new here. Why did you choose to complain on this game?You can refund the game and be done with it.
RazorRamonHG Aug 26, 2016 @ 10:03pm 
If AI is too smart, game becomes too challenging. Not to mention more bug-ridden. Also eating up memories...yada-yada whole shebang. It's reasonable AI.
Dongerino Aug 26, 2016 @ 10:03pm 
well in other games the NPC will just freak out and wont talk to you or even serve you for shooting someone, why do you expect them to serve you lol
Commisar Jon Fuklaw Aug 26, 2016 @ 10:04pm 
You do realize that you toasted a scripted event, right? Yes, it's kind of dumb that nobody noticed the guy flop over and start sawing logs out of nowhere, but as for the event itself, you pretty much went out of your way to break the game and you succeeded.

There really need to be more playtesters for large projects such as this.
Rikimaru Aug 26, 2016 @ 10:40pm 
You cant expect this kind of behaviour, there is no intelligence in game AI, its just a *massive* compilation of scripts that run.

Despite what you read in the new, artificial intelligence (with actual reasoning, not just recognizing pictures like deep mind does) will still take at least a few more years.

And until it reaches games... well just add a nother 10 years at the very minimum.

Your immersion gets ruined by your expectations. In games its simply unfeasable to go beyond scripts in the current day and age.

Juna_Nova is right as well, the current tools and techniques we have for artificial intelligence would be extremely buggy and memory hungry, while still not giving you the experience you're looking for.
Singletree Aug 26, 2016 @ 11:10pm 
Originally posted by skywalkr_00:
It's like this in so many games.Nothing new here. Why did you choose to complain on this game?You can refund the game and be done with it.
So the logic is that because all games suffer from it, then I should not single this game out? Maybe you are an AI?
Singletree Aug 26, 2016 @ 11:13pm 
Originally posted by Fello:
You cant expect this kind of behaviour, there is no intelligence in game AI, its just a *massive* compilation of scripts that run.

Despite what you read in the new, artificial intelligence (with actual reasoning, not just recognizing pictures like deep mind does) will still take at least a few more years.

And until it reaches games... well just add a nother 10 years at the very minimum.

Your immersion gets ruined by your expectations. In games its simply unfeasable to go beyond scripts in the current day and age.

Juna_Nova is right as well, the current tools and techniques we have for artificial intelligence would be extremely buggy and memory hungry, while still not giving you the experience you're looking for.
This is ♥♥♥♥♥♥♥♥. The AI problem is completely solvable. The issue is that nobody has stepped up to do it because consumers are willing to accept brain dead AI. Thus not a priority in the development effort. That's my point. And the responses to this thread only confirm it.
Selfish Lee Everett Aug 26, 2016 @ 11:16pm 
If I were the NPC I too would wait for the customer to wake up and help him before helping a jackass like you.
Singletree Aug 26, 2016 @ 11:17pm 
Originally posted by Selfish Lee Everett:
If I were the NPC I too would wait for the customer to wake up and help him before helping a jackass like you.
Thank you for your support.
jacobkosh Aug 26, 2016 @ 11:19pm 
Originally posted by Singletree:
This is ♥♥♥♥♥♥♥♥. The AI problem is completely solvable..

Then solve it. There's probably a few hundred mil and some Fields Medals in it if you do.
Singletree Aug 26, 2016 @ 11:22pm 
Originally posted by jacobkosh:
Originally posted by Singletree:
This is ♥♥♥♥♥♥♥♥. The AI problem is completely solvable..

Then solve it. There's probably a few hundred mil and some Fields Medals in it if you do.
Good idea. Maybe I will. The industry needs an AI engine equivalent to the Havoc engine for physics.
FlashBurn Aug 26, 2016 @ 11:33pm 
It really is the performance VS practicallity. If that makes any sense. But if we just look at the whole Dues Ex ai from the first one put out like 15 years ago and now. Ya it really has not changed much at all in how it does stuff. Where things have changed is numbers of AI. Lots more now. You probably could make some big improvements to AI but probably run into issues here and there. Like can not have as many NPC's out there. On the other hand, if the AI is really crafty and evil, you do not really need more than 4 or 5 around at one time do you? And what if it destroys 80 percent of the player base? Actually I do not give a crap. I think I want to play that game.
M.Spengler Aug 26, 2016 @ 11:59pm 
Originally posted by Fello:
You cant expect this kind of behaviour, there is no intelligence in game AI, its just a *massive* compilation of scripts that run.

Despite what you read in the new, artificial intelligence (with actual reasoning, not just recognizing pictures like deep mind does) will still take at least a few more years.

And until it reaches games... well just add a nother 10 years at the very minimum.

Your immersion gets ruined by your expectations. In games its simply unfeasable to go beyond scripts in the current day and age.

Juna_Nova is right as well, the current tools and techniques we have for artificial intelligence would be extremely buggy and memory hungry, while still not giving you the experience you're looking for.
A good AI will "eat" a lot CPU power. Imagine the complains over bad performance then.
tazamiga Aug 27, 2016 @ 12:04am 
Originally posted by June_Nova:
If AI is too smart, game becomes too challenging. Not to mention more bug-ridden. Also eating up memories...yada-yada whole shebang. It's reasonable AI.
Yeah i was going to say not everyone has the latest fast processors which would be needed. Most people spend the money on graphics cards not CPU upgrades. In saying that the AI in this game is ok , not great but not terrible either. It's a cut above no mans sky anyway :)
Last edited by tazamiga; Aug 27, 2016 @ 12:05am
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Date Posted: Aug 26, 2016 @ 9:52pm
Posts: 14