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as thestein says. it only changes your MAXIMUM capacity so you need to use biocells to boost it
way to go, devs, for making the game more obtuse :/
It doesn't matter if I can double my battery strength if the power drain is still calculated by percent.
But this game has serious energy issues in comparison.
We no longer have "energy bars" which were everywhere on HR;
Additionally, the minimum charge for the battery is only 1 bar, while in HR it was three bars.
Only 1 bar means you cannot use the smart vision and do a takedown at the same time.
What kind of ♥♥♥♥♥♥♥♥ is this?
Additionally, what's the point of buying the recharge augments if we are forced to use (expensive) biocells anyway?
On top of that, biocells aren't just consumables to raise our energy, it is also key item to make objects works in the environment.
Not to mention the "experimental augs" are just an energy sink which makes them not even viable. You can't use them even for the lolz without running out of power.
And finaly, if you don't use a whole battery bar, it will recover that battery even if it over the minimum (partial used battery bars). But how much is one battery bar? HECK IF I KNOW, because the game only shows one straight bar, with no markers whatsoever as to where one battery ends and the next start.
WELL DONE GUYS, you just created the perfect cyborg, too bad he only works if he's plugged in.
You'd think in 2029 they would have better batteries instead of using old iphone ones.
I am pretty sure I upped the maximum capacity it automatically refills. So you should try to find that one.
And I am also pretty sure I can use the augs longer than before with the capacity upgrade.
It was the first thing I did with my preorder praxis kits... and I didn't look for it since then. At the beginning I had problems with punching people more than 3 times (no energy left) now I don't.
If that is not enough for you.. I don't care.
Nope, it only charged one bar. They only raised this in the DC version but just for the lower difficulties.
This combined with the Energy Marker being drained is ♥♥♥♥♥♥♥ game breaking!
This drain rate does not appear to have changed with regard to the difficulty setting, I am not happy about this.
Thus I invite everyone to use a .ct which you can find by going here http://fearlessrevolution.com/viewtopic.php?t=203