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Ghost: dont touch anyone or get seen
Guns blazing: murder everything
Even if you never get seen and only knock out a few people the game thinks there was a huge firefight and you went full frontal assault.
Its not just the papers either if it was that would be clever (propaganda), but its Jensen and npcs
who are like "did you have to kill them" and Jensen is like "they shot first" despite nobody dying, seeing me or anybody firing anything.
I vaguely remember a sarcastic guard at the front desk, criticising me for not killing anyone. I also remember dismembering him on my way out of UNATCO in retailiation.
I'm actually playing it and some rare NPC react to the fact you killed people or not but there are still a lot of inconsistencies like the example I given. Like the armory guard which sometimes say you killed too much people and that it won't give you more ammos and when the renforts arrive at Liberty Island, they kill everyone even if you spared all the ennemies xD
About choices and games, I'm not sure I saw one video game yet where the experience drastically changed because of choice (and I play video games since a while, near 30 years).
1st run, stealth no kills
2nd run stealth 2 kills
both time i got commended for holding back.
So Im not sure how the game determines whether you went full bloodbath or not, since on the previous mission I got told off for killing people despite not killing anyone.
Maybe you killed dudes they didnt like or care about ;D
Your choices do affect certain outcomes during the game though. For example, if you go for the bank rather than the bomber, you are able to save a main character near the end of the game.
So, to anyone using this bug to complain about how your actions don't have approporiate consequences, stop. You are using a bug to judge gameplay as though it is the baseline. It is not.
Witcher 2?
edit:
oh, and Avatar the game, though the game itself was mediocre at best.
edit 2:
Here are a few more examples from my PSX youth:
Front Mission 3, Ace Combat 3 (japanese verison) and Colony Wars.