Deus Ex: Mankind Divided™

Deus Ex: Mankind Divided™

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[07-10-2016] PC Patch notes for Deus Ex: Mankind Divided Patch build 582.1
We have just released another PC patch for Deus Ex: Mankind Divided, v1.9 build 582.1_P9. This patch adds support for DirectX 12, fixes for a couple of issues raised by the community and adds a separate preview branch for DirectX 12 Multi-GPU.

This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.

The following gameplay fixes are in this patch:
  • Players can now also close their in-game menus using the keys to open it: TAB / I / M / O / P / L.
  • Fixed an issue where the diagonal walk speed was too fast, causing Jensen to make noise.
  • Fixed a crash at the shooting range.
  • Fixed an issue where Rucker would not spawn in certain situations.
  • Fixed an issue where the tranquilizer rifle would no longer shoot in certain situations.
  • Fixed an issue in System Rift where the “Heat Sensor” strategy page would not trigger after loading a savegame.
  • 'Hold E' to open Mission Objectives/Pocket Secretaries/Strategy Pages/Etc. are mapped to the TAB key by default. This removes the interference with 'Hold E' to drag bodies.
Official release of DirectX 12 support in Deus Ex: Mankind Divided:
  • Added support for DirectX 12.
  • You can toggle DirectX 12 from either the launcher window or from the Display options within the game.
  • Note that DirectX 12 requires a restart of the game if (de-)activated from within a running game session. (WARNING: Using the DirectX 12 API can offer better performance on some systems, however, it will not be beneficial on all. If you encounter problems with DirectX 12, we recommend turning it off again. There are no visual or gameplay differences between the two DirectX versions.)
  • Multi-GPU Note: Currently we only support Single GPU on DirectX 12, see below for more details about Multi-GPU.
As always, make sure that your drivers are up to date:
AMD driver:
http://support.amd.com/en-us/kb-articles/Pages/Radeon-Software-Crimson-Edition-16-10-1-Release-Notes.aspx
NVIDIA driver:
http://www.nvidia.com/Download/index.aspx?lang=en-us

DirectX 12 Multi-GPU support in Deus Ex: Mankind Divided:
DirectX 12 Multi-GPU support is being released as a preview through the dx12_mgpu_preview branch on steam.
We feel that it is in a state where we can release it to you, but we are aware that some systems might still experience issues.
Please let us know when you are experiencing issues.

To activate Multi-GPU DirectX 12 you are required to do the following:
  • Within your Steam Library, right-click on Deus Ex: Mankind Divided.
  • Select ‘properties’ from the context menu and navigate to the Beta tab.
  • From the dropdown menu, select dx12_mgpu_preview then close the window.
Known Multi-GPU DirectX 12 issue:
  • Some systems may experience some graphical corruption.

Third party software interference with DirectX 12
If you are experiencing problems using DirectX 12, please try disabling any 3rd party applications that might interfere with the game.

Such as:
  • Steam Overlay
  • AMD Gaming Evolved
  • NVIDIA GeForce Experience
  • Fraps
  • MSI Afterburner
  • Any other game recording or streaming application.
  • Any other application that displays an overlay on top of the game.

Note about using Stereoscopic 3D on DirectX 12
Stereoscopic 3D requires different settings for DirectX 11 and DirectX 12:
  • DirectX 11 requires Exclusive Fullscreen to be active.
  • DirectX 12 requires Exclusive Fullscreen to be inactive.

While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on older versions, we have made a Beta for build V1.8_565.4 available on Steam that can be used to switch back to previous versions.

We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!

PC Patch Notes Archive:
Patch 1 (524.7):
http://steamcommunity.com/app/337000/discussions/0/355043117529200552/
Patch 2 (524.10):
http://steamcommunity.com/app/337000/discussions/0/352792037314382689/
Patch 3 (524.15):
http://steamcommunity.com/app/337000/discussions/0/352792037329870248/
Patch 4 (524.17):
http://steamcommunity.com/app/337000/discussions/0/343785574513206403/
Patch 5 (545.4):
http://steamcommunity.com/app/337000/discussions/0/343785574535318768/
Patch 6 (545.5):
http://steamcommunity.com/app/337000/discussions/0/343786745996931222/
Patch 7 (551.7):
http://steamcommunity.com/app/337000/discussions/0/343787283752172067/
Patch 8 (565.4):
http://steamcommunity.com/app/337000/discussions/0/343787920137211929/
Patch 9 (582.1):
http://steamcommunity.com/app/337000/discussions/0/343788552537105000/
Patch 10 (592.1):
http://steamcommunity.com/app/337000/discussions/0/341537671996065340/
Patch 11 (616.0):
http://steamcommunity.com/app/337000/discussions/0/276237094310982343/
Patch 12 (667.0):
http://steamcommunity.com/app/337000/discussions/0/152390648099939303/
Patch 13 (724.2):
http://steamcommunity.com/app/337000/discussions/0/141136086932045274/
Last edited by Nixxes_Official; Jan 23, 2017 @ 7:45am
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Showing 1-15 of 246 comments
Finally I can close my menu with tab? Awesome!

And shooting range crashing if you have too many items is nice as well. Now if only whatever bugs out Otar at the theatre could get a fix too
Last edited by america isn't real; Oct 7, 2016 @ 4:09am
spice Oct 7, 2016 @ 4:10am 
Took you almost 2 months to ship this, but thank you for your hard work.
ImSexyAndiNOED Oct 7, 2016 @ 4:19am 
One thing is clear ,these guys really work on their game. Thank you for this ! I didn't have many problems before ,but i love that you keep updating the game. Just don't make it worse lol.
Sirlion Oct 7, 2016 @ 4:21am 
Awesome work guys. thank you very much. Now you just need to look into Koller dying even if all missions for Otar are completed, then the game is perfect.
Last edited by Sirlion; Oct 7, 2016 @ 6:06am
Hextorio Oct 7, 2016 @ 4:26am 
Where is Pure Hair? Was it added with DX12?
Last edited by Hextorio; Oct 7, 2016 @ 4:26am
Finally! That DX12 patch for SLI finally made this game at least playable at 4K. Here are the average FPS I was getting with 2 x GTX 1080 in SLI at 4K with the benchmark tool (all settings on ULTRA with MSAA off):

DX11 = 37 FPS
DX11 + Overwatch SLI compatibility bits = 45 FPS
DX12 = 49 FPS

Thanks guys. Finally squeezing some performance out of this game. No glitches so far.
Last edited by Destroy-Erase-Improve; Oct 7, 2016 @ 4:28am
ofcthatwaslag Oct 7, 2016 @ 4:31am 
I'd like to make love to all of you.
Navjotski Oct 7, 2016 @ 4:34am 
Thankyou so much. Completed the game 3 times without any issues... and i still wanna play it again :D
rgtanjt Oct 7, 2016 @ 4:42am 
I can say if you shipped the game with this level of patch, now the steam review score will be 90%++.
Just 2 months why can't SE to wait?
papalazarou Oct 7, 2016 @ 4:46am 
Originally posted by rgtanjt:
I can say if you shipped the game with this level of patch, now the steam review score will be 90%++.
Just 2 months why can't SE to wait?



yep this
r-cane Oct 7, 2016 @ 4:57am 
Originally posted by rgtanjt:
I can say if you shipped the game with this level of patch, now the steam review score will be 90%++.
Just 2 months why can't SE to wait?
Just NO. A lot of people are mad because of microtransaction, cut out content, and that denuvo stuff.
No patching will fix this and so I doubt the "recent" score will get above 75.
Doozerpindan Oct 7, 2016 @ 4:58am 
Originally posted by Sirlion:
Awesome work guys. thank you very much. Now you just need to look into Koller dying even if all missions for Otar are completed, then the game is perfect.

Well, thanks for that spoiler... >_>
Last edited by Doozerpindan; Oct 7, 2016 @ 5:14am
Idaho52 Oct 7, 2016 @ 4:58am 
Is anyone else getting jammed up at around 44mb downloaded? I've tried clearing download cache and switching regions, but it keeps locking up. offline mode doesnt work because these morons feel the need for online ♥♥♥♥♥♥♥♥ in a single player game. I just want to put an hour in before I crash out on a friday night and now some half baked ♥♥♥♥♥♥♥ patch is preventing it.
Originally posted by Doozerpindan:
Originally posted by Sirlion:
Awesome work guys. thank you very much. Now you just need to look into Koller dying even if all missions for Otar are completed, then the game is perfect.

Well, thanks for that spoiler... >_>
You're right, the guy should have masked that. But now you increased the problem. :/
Klapseninsasse Oct 7, 2016 @ 5:07am 
DirectX 12 mutli GPU branch: 44fps with two GTX1080s in 4k. 25fps in DirectX 11 mode. Come on, you can get these numbers higher.
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Date Posted: Oct 7, 2016 @ 4:02am
Posts: 246