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I have been patient, but I seems to me the number of people having fundamental problems with the game is rather large, and maybe this should take precedence over dx12 etc.
1 fix the game
2 do cosmetic stuff.
Low and Medium settings crash on load. High and Very High setting still produce the infinite load times after the cutscene. Ultra produces an infinite load on the save file.
This is possibly a bit interesting. My specs are:
Dual Xeon E5-2670 8 core, 64 Gig ram, Geforce GTX 970 4 Gb.
Strange, but this does seem to be something that's common to all of us.
I set the affinity for the DXMD-process to only use half of processor 0, ie. 8 threads. It now contiues after the rucker extraction vids. Obviously pleased to be able to play again after nearly 4 weeks, but I do think the developers should have been able to fix this much earlier. I did, after all, send them both DXDiag and log-files on september 2.
http://www.techrepublic.com/blog/windows-and-office/change-the-processor-affinity-setting-in-windows-7-to-gain-a-performance-edge/
This is for win7 but works the same in my win10. Hope it works for you!