Deus Ex: Mankind Divided™

Deus Ex: Mankind Divided™

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dathip Oct 19, 2016 @ 9:00pm
How would order the series from best to worst?
1) Deus Ex 1(Original)
2) Deus Ex Invisible War
3) Deus Ex Human Revolution
4) Deus Ex Mankind Divided
5) Deus Ex The Fall
(This is NOT my order)

From Best to worst go!!!!
Last edited by dathip; Oct 23, 2016 @ 1:36pm
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Showing 1-15 of 19 comments
BKGrila Oct 23, 2016 @ 1:01am 
Note that light spoilers may lie ahead:

1 - Original (Revision)
2 - Human Revolution (Director's Cut)
3 - Mankind Divided
4 - Invisible War

Torn between 1 and 2. Huge gap between 2 and 3. If ordering purely by quality of the main story, I would actually switch 3 and 4.

I first played the original without any mods in 2011, and despite its age and rough edges it's still one of the greatest and most ambitious games of all-time. I don't like everything the Revision mod adds, but overall it's an improvement.

I didn't play Human Revolution until the Director's Cut release, and I enjoyed it just as much as the original. Even the lousy pick-a-button ending didn't really detract from the experience because I enjoyed the journey so much.

Mankind Divided was the first Deus Ex game I played immediately upon release, and I have mixed feelings on it. The gameplay is as solid as Human Revolution, Prague is a joy to explore, and there are some well-designed side missions. However, most of the characters are unmemorable and the main story goes absolutely nowhere. The ending was so abrupt that I had no idea the game was even close to being over until it told me I had just unlocked New Game+. The story arc within the game is practically nonexistent and extremely unsatisfying. And the less said about "mechanical apartheid" and "aug lives matter" the better.

I played Invisible War for the first time while waiting for Mankind Divided to come out. It may have benefited from low expectations, but I really did enjoy it despite its well-known issues. Sure, it's kinda short, has tiny levels with long loading screens, and ill-advised concepts like universal ammo. But it still felt like Deus Ex, and at least told a complete story. I even kind of enjoyed how bleak all the endings were.
Based on the quality and volume of emotional experience I've had with them, I'd rank them like this - but mind that I was almost 30 in 2000 when I played the first so it's not tied to childhood memories, on the other hand I played the original literally dozens of times and DX:IW still many times, partly because back then the amount of good games to play was considerably lower. Then again, the immersion / character progression was de facto much better in the original DX. So, ranked by the emotional value they have for me:

1 - Deus Ex (released in 2000, taking place in 2052)
2 - Deus Ex: Invisible War (released 2003, taking place in 2072)
3 - Deus Ex: Human Revolution (released 2011, taking place in 2027)
4 - Deus Ex: Mankind Divided (released in 2016, taking place in 2029)
5 - Deus Ex: The Fall (released on PC 2014, taking place in 2027)
Last edited by God, owner of the Universe; Oct 23, 2016 @ 1:23am
Vassago Rain Oct 23, 2016 @ 1:34am 
1) HR.
2) MD.
3) DX.
4) The fall.
5) Invisible war.

Second and third place is the tough one.
Steven SeBoomBoom Oct 23, 2016 @ 6:33am 
I think it depends on whats most important to you..is it gameplay/atmosphere or story?
1)Deus Ex
2)Human Revoultion
3)Mankind Divided
4)DW:IW War
5)the Fall

Marmo Oct 23, 2016 @ 2:48pm 
1- The Fall
2- Invisible War
3- Mankind Divided
4- Human Revolution
The worst gotta be Deus Ex 1. It is ok but dated as hell.
Last edited by Marmo; Oct 23, 2016 @ 2:50pm
ishiki Oct 23, 2016 @ 4:18pm 
The top 3 Are pretty close for me... All 3 are in my top 20 Favorite games.

1) DX1 (Some things are extremely dated), but the things that make Deus Ex, Deus Ex are best represented by this game. IMO.
2) DX:HR
3) DX:MD (this is hard. the gameplay, level design, and sidequest is better than HR. Story soundtrack, and thus total package is worse, also HR is a bit more sentimental because it was great deus ex after so long without it) I might move this up to number 2 depending on what I think after more playthroughs, but currently I put it at #3. It was not good enough that I'm going to move it past HR immediatly.
....
4) DX:IW - Actually still a pretty good, Black Market Augs were cool, but I hate universal ammo, it ruined dead space 3 and didn't quite ruin this game. Level Design was severely limited by consoles. One of the worst UI's I've ever seen.
5) The Fall - A good mobile game.
Last edited by ishiki; Oct 23, 2016 @ 4:32pm
Aeratus Oct 23, 2016 @ 8:49pm 
1. DX1 (10/10) - One of the most legendary PC games ever made. It is now dated, but I'm going to rate this against games of its time.

2. DXHR (9/10) - Masterpiece.

3. DXMD (7.5/10) - Decent. Scores low on the main plot, but scores high on the sidequests, details, and exploration. This game is growing on me after multiple playthroughs. Might move this to an 8/10.

4. DXIW (5/10) - Average. Game is very short (8-10 hours), interface is poor, and overall just uninspiring.

5. DXTF (3/10) - Below average for a PC game, but this isn't supposed to be a serious PC game.
Last edited by Aeratus; Oct 23, 2016 @ 8:53pm
Jarilo Oct 23, 2016 @ 9:20pm 
1. Human Revolution
2. Mankind Divided
3. DX1 Original (Over rated on here as F thanks to nostalgia rose tinted glasses)
4. The Fall
5. Turd
6. invisible war
Last edited by Jarilo; Oct 23, 2016 @ 9:22pm
Jarilo Oct 23, 2016 @ 9:25pm 
Jesus Christ the first one definitley gets the most over rated thing ever award from me after reading these posts. Maybe I should have played it back in 2000 but I tried a couple years ago and it's boring, no take downs, the animation look dumb...it's so dated it's unplayable. The controls are horrific and the iniventory is a mess. I couldn't do it.
Last edited by Jarilo; Oct 23, 2016 @ 9:26pm
Vassago Rain Oct 23, 2016 @ 9:34pm 
Originally posted by FreeLanceMC:
Jesus Christ the first one definitley gets the most over rated thing ever award from me after reading these posts. Maybe I should have played it back in 2000 but I tried a couple years ago and it's boring, no take downs, the animation look dumb...it's so dated it's unplayable. The controls are horrific and the iniventory is a mess. I couldn't do it.

I played it on release back in 2000. It was...problematic to get it to run, to say the least.

The game of the year edition (back when that actually meant something) fixed it, but that didn't come out until several months later.
Vassago Rain Oct 23, 2016 @ 9:45pm 
Originally posted by Ranger:
Originally posted by Vassago Rain:
I played it on release back in 2000. It was...problematic to get it to run, to say the least.

The game of the year edition (back when that actually meant something) fixed it, but that didn't come out until several months later.

Ran perfectly on my 3Dfx Voodoo 3. Chances are you didn't have a 3Dfx glide card. The early Unreal games were all like that: made for glide and only glide.

Good joke. There were no actual alternatives to voodoo until like halfway through 2000, when the geforce 2 finally came out.

I played DX on a beast pentium II 400mhz, with a staggering 256mb of RAM, a voodoo 3 3500 AGP, and even had a separate soundcard.
Vassago Rain Oct 23, 2016 @ 10:07pm 
Originally posted by Ranger:
Originally posted by Vassago Rain:
Good joke. There were no actual alternatives to voodoo until like halfway through 2000, when the geforce 2 finally came out.

I played DX on a beast pentium II 400mhz, with a staggering 256mb of RAM, a voodoo 3 3500 AGP, and even had a separate soundcard.

That's not quite right. There were indeed alternatives, although they were significantly lacking compared to 3Dfx. Guess you never heard of the Riva TNT? That was a very popular and common card for a while. ATI had their own chipset too. Forget the name of it now. You are certainly right that if you were a serious gamer in the late 90s you had a 3Dfx card, though.

People trying to play via D3D had huge performance problems with DX1 upon release. I do remember that several reviewers dinged the game for performance because it only played well with glide. The original Unreal engine was made for glide and it took them quite a while to get D3D up to par. As you mentioned the GOTY edition had the patch that vastly improved DirectX performance. I can't even remember what their OpenGL support was like, honestly. It didn't matter since I had a 3Dfx card.

Riva TNT weren't very good, and not considered alternatives to 3DFX's offerings. A voodoo 2 cost about as much, and did more. You could also string multiple voodoo 2s together with the oldtimey 3DFX SLI, and two of them kept being able to play games for way too long.

https://www.youtube.com/watch?v=nUVXAl0dgYY

ATI wasn't worth anyone's time until the ATI radeon 256, and that was midway into 2000, like so many other cards back then.

Like I said, people who were looking for upgrades were kinda locked into waiting 6~ or so months for geforce 2 and other actual competition.

Original DX had OpenGL support. It wasn't very good, but it at least had it. 95% of all gamers were on vooodo 2s and 3s, so no one really cared all that much about what the other stuff was like.

Remember all those games that had extra stuff if you played on a voodoo, like mechwarrior 3, where you'd have freelook aiming around the cockpit with glide, and people who were too cheap for that had to suffer without? Good times, good times.
Last edited by Vassago Rain; Oct 23, 2016 @ 10:09pm
Sirlion Oct 23, 2016 @ 11:06pm 
No nostalgia googles because I played the original again last month.

1 Human Revolution
2 Deus Ex
3 Mankind Divided
.....

Daikatana
Invisible war

The Fall never happened. I can concede IW is an alternate universe.
Vassago Rain Oct 23, 2016 @ 11:20pm 
The fall was pretty okay for a phone game.
When they said they were porting it over to steam, I expected them to upgrade the game so it played like an actual videogame, but all we got was the same phone game with AA options.
Jarilo Oct 24, 2016 @ 12:29am 
Originally posted by Ranger:
Originally posted by Vassago Rain:
I played it on release back in 2000. It was...problematic to get it to run, to say the least.

The game of the year edition (back when that actually meant something) fixed it, but that didn't come out until several months later.

Ran perfectly on my 3Dfx Voodoo 3. Chances are you didn't have a 3Dfx glide card. The early Unreal games were all like that: made for glide and only glide.

Are we seriously like going to have this 1999 video card arguement here for Fs sake
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Date Posted: Oct 19, 2016 @ 9:00pm
Posts: 19