Deus Ex: Mankind Divided™

Deus Ex: Mankind Divided™

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Lunisford Jan 13, 2017 @ 10:35am
Do you enjoy the stealth mechanism?
I don't have much hours on this game yet,but I played human revolution quite a lot.
There's this question that keeps rolling into my head these days when I play MD, is this game an actual stealth game, yes there's hacking which is pretty easy in some way. The map design looks pretty versatile making it a little bit interesting.
But It feels like something is missing, if you decide to go non-lethal you have almost no possibility on how to knock out guards, weapons customisation becomes useless and the cloak aug is cheated (Eventho they made a balance for the spam which I find extremely odd)
It was the same thing with HR it's basically too easy and looks more like a casual shooting game disguised into a subtile stealth one.
I'm not hating on the game either, I just find it odd to pay that much for a game that provides a predictible story with relatively easy gameplay, passing through each "map" in less than 5 minutes (not counting reading emails,etc) without talking much about the bugs and for some performance issue.

TL;DR
This game is supposed to be stealth based, yet it is lacking in the genre. It's more developped into a shooting game than a stealth one.

I don't mind if you're not on the same line, feel free to tell me why i'm wrong or whatever.
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Showing 1-15 of 16 comments
Vassago Rain Jan 13, 2017 @ 11:51am 
It's basically the same as every other stealth game ever.
Lunisford Jan 13, 2017 @ 12:37pm 
Originally posted by Vassago Rain:
It's basically the same as every other stealth game ever.
Hitman isnt focused on shooting, Assassin's creed turned into Action adventure still provides a greater stealth machanism , buggy, but there's more possibilities.Dishonered has neat capabilities (but lesser than Deus ex)

It is just that, at this point it's useless trying to stealth missions, because there's no improvement on this part and it's too easy. It's easier to stealth, than go all in hard.
Frag Maniac Jan 13, 2017 @ 12:40pm 
It seemed cool at first, then when you realize they overpowered it, it tends to make the game way too easy.
Lunisford Jan 13, 2017 @ 12:44pm 
Originally posted by Frag Maniac:
It seemed cool at first, then when you realize they overpowered it, it tends to make the game way too easy.
I'll probably "go in dry" on my second playthrough , finishing the game without any augs, or simply without the invisibility.


Sinophile Jan 13, 2017 @ 6:16pm 
I rarely use invisibility because it consumes so much power. I hate having to watch a cutscene every time I use melee takedown.
chimera201 Jan 14, 2017 @ 3:46am 
Stealth isn't the main aspect of the game. Exploration is. Sadly nobody voted for 'Exploration' tag for Steam's user defined tags.
vonbleak Jan 14, 2017 @ 4:03am 
I think the stealth works really well...This is Deus Ex, its meant to be kinda hard. Its one of the only games that handles the stealth/action/leathal/non-leathal pretty well. Dishonered also does it well, but alot of games tend to lean to one side or the other and its not balanced.

Its all about options and adapting to the situation. Its not meant to be thief or the early splinter cells where stealth IS the main aim...In Dues Ex, its an option but it might not work in every situation, so you need to be flexable and adapt.

I did a very stealthy mostly non leathal playthough (certain people i killed on purpose) and the mechanics all worked well and as expected. So you cant say its more of a shooter at all. I found a good balance of augs/upgrades and weapon mods that all fitted my hybrid style... So i would say maybe start again and think carefully about each upgrade.

Not sure if this is your first Deus Ex game, but even though its gone through several changes over the years its always been its own thing and plays unlike any other game series so you might just need some time to adjust....
Last edited by vonbleak; Jan 14, 2017 @ 4:12am
Mapwales Jan 14, 2017 @ 8:02am 
Originally posted by Lunisford:
I don't have much hours on this game yet,but I played human revolution quite a lot.
There's this question that keeps rolling into my head these days when I play MD, is this game an actual stealth game, yes there's hacking which is pretty easy in some way. The map design looks pretty versatile making it a little bit interesting.
But It feels like something is missing, if you decide to go non-lethal you have almost no possibility on how to knock out guards, weapons customisation becomes useless and the cloak aug is cheated (Eventho they made a balance for the spam which I find extremely odd)
It was the same thing with HR it's basically too easy and looks more like a casual shooting game disguised into a subtile stealth one.
I'm not hating on the game either, I just find it odd to pay that much for a game that provides a predictible story with relatively easy gameplay, passing through each "map" in less than 5 minutes (not counting reading emails,etc) without talking much about the bugs and for some performance issue.

TL;DR
This game is supposed to be stealth based, yet it is lacking in the genre. It's more developped into a shooting game than a stealth one.

I don't mind if you're not on the same line, feel free to tell me why i'm wrong or whatever.


As @Vassago Rain say

Originally posted by Vassago Rain:
It's basically the same as every other stealth game ever.

It's down to the player to implement the other half of the stealth bit too LOL
Vassago Rain Jan 14, 2017 @ 10:17am 
I think people are just foolish when it comes to stealth mechanics. They say they want it to be realistic, but if guards in metal gear, DX, asscreed, etc. didn't forget about you after 30 seconds, you'd not be having fun. Same if instead of resuming their patrol, they altered it to take note that there's been an intrusion, and they also call in their friends to really comb through the area. Also, what if rather than go 'huh!?`' when you cloak, they radio their squad, and all of them start throwing grenades and bombs at your last known location, then setup little firelanes to cover predictable approaches you'd take to get to them?

If you think such stealth is what you want, then you should go play any of the crysis games on the max difficulty. Delta and post-human warrior are like that, but crysis games aren't stealth focused at all. However, one can simulate the experience OP wishes for by simply not using the nanosuit's powers, and trying to get through areas with pure stealth - something that's gonna fail instantly if you let anyone see you for even an instant. Since we're doing this the way OP thinks he wants his stealth games to play, and the suit powers are off limits, you have no cloak. Good luck.

Speaking of the cloak. Cloaking in every game ever, no matter how new or old, is always the most broken ability ever, but if you actively use it to turn even obvious story important fights into non-engagements, that's on you, not on the game. High on my list of wants is for Eidos to incorporate the heat-sensing turrets from system rift into the new DLC, and granting them to various robots, so all the crutches get taken away in a single go, just to watch the tears.
Last edited by Vassago Rain; Jan 14, 2017 @ 10:30am
Mordred Jan 14, 2017 @ 11:33am 
I like the stealth but only in a way of taking out all enemies in a silent way. Stealth doesn't necessarily mean you are not allowed to kill ;-) So staying in the shadows using silenced weapons or killing with augs from being invisible is still a fun way of playing a stealth game for me.
I agree, the invisible aug is very powerful - wasnt there a game where you had to decide between being invisible to humans and being invisivle to robots/ lasertraps?
Vassago Rain Jan 14, 2017 @ 11:38am 
Originally posted by Mordred:
I like the stealth but only in a way of taking out all enemies in a silent way. Stealth doesn't necessarily mean you are not allowed to kill ;-) So staying in the shadows using silenced weapons or killing with augs from being invisible is still a fun way of playing a stealth game for me.
I agree, the invisible aug is very powerful - wasnt there a game where you had to decide between being invisible to humans and being invisivle to robots/ lasertraps?

Yeah, the first game's cloak is split between radar invisibility, and visible light invisibility, but since there are so few robots, robot invisibility is one of the most useless augs. Almost all mods for the game upgrade commandos to be robots for detection, so they can generally see through the normal cloak, thus giving radar invisibility a reason to exist.
Frag Maniac Jan 14, 2017 @ 11:59am 
Originally posted by Vassago Rain:
If you think such stealth is what you want, then you should go play any of the crysis games on the max difficulty. Delta and post-human warrior are like that, but crysis games aren't stealth focused at all.
Actually Crysis is TOO stealth focused if you use cloak. The only fun I had with Crysis is when I did a no armor, cloak, suppression play through on the hardest mode. Otherwise, as I've often said, it's all about the suit, and nothing but the suit, so help me God mode.

My point is, Crysis is another game with overpowered stealth. Most stealth games aren't very challenging to play anymore.
Lunisford Jan 14, 2017 @ 10:37pm 
Originally posted by Vassago Rain:
I think people are just foolish when it comes to stealth mechanics. They say they want it to be realistic, but if guards in metal gear, DX, asscreed, etc. didn't forget about you after 30 seconds, you'd not be having fun. Same if instead of resuming their patrol, they altered it to take note that there's been an intrusion, and they also call in their friends to really comb through the area. Also, what if rather than go 'huh!?`' when you cloak, they radio their squad, and all of them start throwing grenades and bombs at your last known location, then setup little firelanes to cover predictable approaches you'd take to get to them?

If you think such stealth is what you want, then you should go play any of the crysis games on the max difficulty. Delta and post-human warrior are like that, but crysis games aren't stealth focused at all. However, one can simulate the experience OP wishes for by simply not using the nanosuit's powers, and trying to get through areas with pure stealth - something that's gonna fail instantly if you let anyone see you for even an instant. Since we're doing this the way OP thinks he wants his stealth games to play, and the suit powers are off limits, you have no cloak. Good luck.


First part of your text, yes a want something more realistic, and thats why I enjoyed hitman or such games in my childhood.
Cloak IS op, but like everybody said it depends on how you use it.
Things people tend to mix up is , eventho I decide to use it or not, it is still OP.
Beside that, thanks I plan on doing that next playtru, I achieved 3 missions this way by now(No cloak-not shooting anyone-just walking through) Is possible, and a real stealth challenge,at this point ,i'm the game maker if it's not in the way Dev maker wanted it to.


Originally posted by Mordred:
I like the stealth but only in a way of taking out all enemies in a silent way. Stealth doesn't necessarily mean you are not allowed to kill ;-)

I agree, the invisible aug is very powerful - wasnt there a game where you had to decide between being invisible to humans and being invisivle to robots/ lasertraps?

You are right, I could kill.
But right now it is not how I intended to play.

________

To answer for the peeps who talking about crysis, I enjoyed the first two.
Didnt stick because of the story, still stealth was really fun, thats all now talk about Deus ex.

like Frag Maniac said, "stealth games are not very challenging to play anymore."

But apparently it is also mainly an exploration game.
yes of course I can search around like I always do, find some neat design here and there, mostly find crafting materials. It's a game, not a museum.




Originally posted by vonbleak:
I think the stealth works really well...This is Deus Ex, its meant to be kinda hard. Its one of the only games that handles the stealth/action/leathal/non-leathal pretty well. Dishonered also does it well, but alot of games tend to lean to one side or the other and its not balanced.

Its all about options and adapting to the situation. Its not meant to be thief or the early splinter cells where stealth IS the main aim...In Dues Ex, its an option but it might not work in every situation, so you need to be flexable and adapt.

I did a very stealthy mostly non leathal playthough (certain people i killed on purpose) and the mechanics all worked well and as expected. So you cant say its more of a shooter at all. I found a good balance of augs/upgrades and weapon mods that all fitted my hybrid style... So i would say maybe start again and think carefully about each upgrade.

Not sure if this is your first Deus Ex game, but even though its gone through several changes over the years its always been its own thing and plays unlike any other game series so you might just need some time to adjust....

I don't even know if you read my text.
I litteraly said the game is too easy even when doing stealth (which in my opinion should be the hardest way)
And yes I can perfectly say it's more of a shooter (based on my sayings in the text) they implemented neat feature, but only for lethal options. Non-lethal are out of the way boring guns.

_________

My point is, I feel like this game isnt made for stealth , and not even "exploration" ...
If it would have been a real stealth game, well there's something missing.
If it would have been an exploration game, if would've been bigger, with more sidequest, a great story and plenty of choice. And of course having more than "finger counted ways to enter"
All I can say it's that the game respect more casual shooters than non-lethal stealth artists. "Imo"
Ps:Gosh that was a long reply.

Last edited by Lunisford; Jan 14, 2017 @ 10:39pm
Senopati Jan 14, 2017 @ 10:43pm 
From what i've played, never use cloak... that's way too OP. use normal stealth approach only.
Jotun Jan 15, 2017 @ 2:35am 
Definitely not as good as MGSV when it comes to infiltration (best infiltration game ever in my book, mostly because of the large amount of possibilities to get things done in a stealthy manner), but it compensates by a world full of details which is really fun to explore.

I've just unlocked the cloak so maybe I'll have an even easier time from now on.
Last edited by Jotun; Jan 15, 2017 @ 2:36am
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Date Posted: Jan 13, 2017 @ 10:35am
Posts: 16