Deus Ex: Mankind Divided™

Deus Ex: Mankind Divided™

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Does the neuroplasticity calibrator activate the inactive Augs again?
Havent used any of the Experimentals yet but i am already on Mission 8/9 and not sure how long this game will be after the calibrator mission is done.
Some would be pretty nice like remote hacking or tesla but i dont want to lock any augs.
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If you do the whole quest, yes, but you only get the option late into the game anyway.
So its no problem to use some experimental augs now and disable some others to decrease the overclocking but i can still use the disabled again after i did the quest?
Once you give the Calibrator to Koller, you can use any augmentation, disabled or not.

It doesn't make much of a difference to have your system at 150% or 200% either.
Dunno. I tested it one time and after i left the menu with 150% i somehow dropped a grenade while standing at a group of police. good it was just i test and i saved before XD.
btw. what happens if you go higher than 200%
I've been up to 350% with no additional conseqences. Load up and have fun.
weird. i wonder if there is a serious problem at any point? maybe at 500
Actually, I've never gotten to 500% cuz I never needed to. I'll have to try it and see.
Nothing happens at 150% to 200% except occasional mechanical noises. You get way more random noises and ghosting on the radar at 250%-300%. At 350%, your HUD will completely shut down when you least need it to, the ammo and health counters become glitched numbers, and the radar turns into an unreliable mess or reboots at random. At 400%, all of your HUD frequently suffers reboots, and Adam will be constantly making mechanical noises. At 450%, you suffer all of the above with clockwork frequency, and augs will randomly shut off.

At and above 350%, there's a severe, but rare, glitch that essentially makes you blind and deaf. Your vision goes red and pixelated, and stays like that for a few seconds, and all sound becomes white noise. Very similar to the biochip glitches in HR, and equally as disabling. Jensen's HUD occasionally prompts a huge OVERCLOCK WARNING! REBOOTING... with glitched numbers and broken pixels.

The worst and rarest glitch only ever happens at 450%+, and disables an experimental aug. Jensen then calls Koller to discuss the issue.
Τελευταία επεξεργασία από Vassago Rain; 7 Ιαν 2017, 17:41
if you permanently disable any augs--when you get the option to use the calibrator, it re-enables them
So, I just did this video starting at 300% and progressing to 450%...
https://youtu.be/cBoi-fkZ8Ao
Αναρτήθηκε αρχικά από cyberwiz97:
So, I just did this video starting at 300% and progressing to 450%...
https://youtu.be/cBoi-fkZ8Ao

That aug in the top right, what is that? I'm in new game+ and don't have that o_O
Αναρτήθηκε αρχικά από Proxy:
Αναρτήθηκε αρχικά από cyberwiz97:
So, I just did this video starting at 300% and progressing to 450%...
https://youtu.be/cBoi-fkZ8Ao

That aug in the top right, what is that? I'm in new game+ and don't have that o_O

The micro-assembler. It lets you break down items into crafting parts and alters weapon mod and crafting costs. You need either day 1 edition or one of the awfully priced DLC guns and item bundles that's on steam to get it.

I do really like it that Adam has about ten different excuses for why he needs to overdose on overclocked hardware.
damn, I wish i knew this when it was on sale!
Αναρτήθηκε αρχικά από Proxy:
damn, I wish i knew this when it was on sale!

It's a really minor aug. The alternative is called chaff, and delays explosions.
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Εμφάνιση 1-15 από 16 σχόλια
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Ημ/νία ανάρτησης: 7 Ιαν 2017, 16:39
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