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Fordítási probléma jelentése
I submit my hours played as the last word.
If you dont enjoy this game, then you may just be sick of the first person RPG genre. There are many amazing new(ish) first person RPG's, like fallout 4, deus Ex, kingdon come (im only guessing its amazing because it looks like it is). But being bored of the genre can make them seem bad. games from the same genre tend to be similar in too many ways, and it can become dull and boring. I hope this helps, and I hope you some day are able to enjoy this genre/game again because they are both amazing.
Because it's an incredibly poor game, with incredibly poor decisions and corner cutting everywhere. It was also one of the first ever console-to-computer games, and they had explicit orders to prioritize graphics above all else.
Contrast it to hitman: contracts, which released in the same commercial window.
Invisible war is also not a game that has 'bad feedback.' It's legitimately a bad game. The developers themselves have spent years talking about this.
the original deus ex was on ps2. Invisible war is still a pretty amazing game. If it was called something else people would probably adore it. Either that or the pc version had a bad port, because the xbox version was amazing. I havent played the pc version, I just bought it on steam to support the game
The original deus ex was a PC game that got ported to consoles with very few compromises. It even had higher quality textures.
Invisible war is a console game made with the mandate that graphics>all else. It was built for the original xbox, which had massive memory limitations. Thus, all areas in the game are super tiny, and the level complexity became a joke. In one of the early missions, you break a scientist out of prison. He explains to you the difference between 'normal beam doors,' and 'yellow beams that kill you instantly.' Right next to the door is a vent that exits behind the uber yellow beam door. We're talking the vent crawl is at most half a meter. There's a Harry Potter magical ro- I mean a techno-lock on a table, so you can neutralize the magical yellow beam door. Right after this section, the level goes to a loading screen.
The idiocy that IW would be loved if it was called something else is disputed by EVERYBODY who made it, and a similar scenario already happened with a game called project: snowblind. It was originally supposed to be a deus ex game. It's not very good.
I was just complimenting the OP on his taste in games.
I've specificly defragmented my hard drive to have my entire steam library at the start of the partition and I still get up and go make a sandwich for load screens. I would expect this when you going from one area to another area but not for taking a damn subway ride to the other side of a street. The worst one was about half way through when there is no subway and hes just walking the damn tracks! Yeah Jensen thats right Walk, dont jog, or run, or even walk fast no just walk slow as you ♥♥♥♥♥♥♥ can thats right Jensen.
I don't buy it.
When I played it it was in most of them.
Didn't work for me.
It was unplugged.
Yes.
Might have been patched.
Well it does.
Well that's even worse then.
Yes. I'd post an image but it was a year ago I played this and it's not currently installed.
Where?
Because they're aren't any.
2. Not in my ears
3. Hmm, had no trouble with them
6-8 Yes, this is bad, the inventory is not really that responsive either. The original deus ex had better but I'm not moving anything around in the new games other than when I upgrade something.
10. In just about any game yeah
11. Yes, especially the first one you meet is in constant bad mood
12. Never noticed on DX12. I'd like the effect to look a bit softer too
13. My TV turns of ambilight a bit later after the screen. No biggie.
16. I think he did alright, the biggest problem is that the faces are really lousy still
17. Never seen
18. Common AI problems
20. Scheisse, how did they know?
21. Haven't experiences but zoom out is too slow
23. Yeah, that should be fixed, or maybe they just like complaining?
24. I'm fine with this, Adam is not a normal person. It's perfectly plausible this game that for instance nanobots with stemcells can heal wounds and even prevent infections
28. Story is fine, I loved what it leads up to. You're not even Adam Jensen anymore, programmed to meet Janus?
29. The ending mission is great but timed missions blow. Don't force people to play a stealth game fast. The only reason the clock should be ticking is if the player is noticed and the alarm goes off.
31. No illuminati? Did you play it? It's not that they are supposed to be so easy to detect either. This story is less Hollywood than the previous games
32. Do we need MJ12 too?
34. Bob Page, Morgan Everett...names which people do not quite understand how important they are yet if they have not played the original classic
35. Oh bloody hell no, it sucked. Braindead AI, shoebox size levels, bad audio quality, silly physics, loading screens in every corner, same ammo for everything.
For slow load screens, purchase a SSD. I tab out and read something on the net for a few secons as the game keeps on loading.
Ok, my gripes.
-Too much hacking just like the previous game. It's an OK:ish mini-game but it's bloody everywhere.
-I want a full first person mode, with leaning around corners.
-The takedown animations still looks awkward because if a person lies on the floor he suddenly stands up for the takedown. It should be done in real time in the next game, but at least the civilians are not fighting back like they are some Bruce Lee champs
-When taking down two AIs I proceed to shoot one with an electric shock and press the takedown button facing the other but the game can choose the electrocuted AI instead, this makes Adam look quite dumb
-Social aug makes it perhaps too easy
-Why does he still destroy some vents quietly loudly. It doesn't have to be Batman slow in removing them but punching, c'mon!
-As already mentioned the idea of a timed mission in a stealth game is not a good thing
=
Overall it's one of the better games in the last 5 years. Stealth, action combined with a cerebral story which I think goes way beyond classic movies such as Blade Runner.