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Alternately, if I wait to do the Shooting Range until after returningn from GARM, the cutsecne (where Adam hangs his coat in a locker) doesn't play and I can do it fine, even without dropping any items from inventroy first.
I know there's a lot of stuff in this game that's still broke but, in all fairness to the programmers, this problem may not be so easy to debug as it might seem. I have some programming experinece and I've spent many a sleepless night, debugging software for a problem that should have been an easy fix. Don't know for sure, of course but, I'm just sayin'
There's two very easy ways to bypass the problem.
1) drop enough stuff so you can actually hold the pistol, rifle, silencer, and ammo.
2) don't drop anything, and don't loot the lockers outside the shooting range. Just go through the shooting range as normal, and loot the lockers afterwards.
In the crash I get, the game freezes as soon as I pick up the combat rifle, provided I haven't dropped anythng before entering the shooting range.
Whether I loot the lockers or not, has no affect on it. What does seem to make a difference is when I do this POI. If I try it during my first or second visit to Prague (before and after Golem City), I get this freeze every time. However, if I wait until Prague is under martial law (third visit), the cutscene of Adam putting his coat in the locker doesn't play (as it does in the previous visits) and I can do the POI without having to drop anything from inventory.
But, are we talking about the same bug? Is there a different one that I'm not aware of?
After trying a series of things, I dropped everything off in Jenson's Apt, Stash, and that was the thing that worked for me.
Is it because of the looted lockers really?
Screw this ♥♥♥♥, wasted more than an hour on this ♥♥♥♥
Turn off DX12. Enable the windows pagefile.
There, problem solved.
no, not solved.
DX12 was never on for me and I am having the same issue. Windows pagefile is set to min 12gb max 16gb and thats with 16Gb of ram.