PD Howler 9.6

PD Howler 9.6

thebest3d Apr 28, 2015 @ 6:52am
The Worlds of PuppyRay
This thread will focus on using the ray tracer, Puppy Ray. You can find it in the Filter > Transform section, next to 3D Designer. Puppy Ray is implemented in two forms: the regular version runs on the CPU. There is also a second incarnation, Puppy Ray GPU.

If you have a good graphics card with great GPU, you will enjoy the GPU version. Much of your interactive previews wll be realtime. Raytracing with global illumination and shadows. It's fun to take an image, any image, and let PuppyRay use it as elevation map to render 3D terrains from it. Try with or without smoothing of the surface too. We love the blocky effect, each pixel in the original image turns into a big shaded 3D block.

We'll start with a Giraffe: Using the hide of a giraffe, we can see parts that are dark and parts that are birght, making an interesting patterns for use in Puppy Ray.
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thebest3d Apr 28, 2015 @ 6:55am 
before we get started though, here's a video that contains a lot of artwork and animations done in Puppy Ray.
https://www.youtube.com/watch?v=R6-1J2fvlro&list=PLBqbdhU5umbe2loDpga3y1WlVMK2x2upk&index=2

We hope it inspires
thebest3d Apr 28, 2015 @ 6:57am 
As you can tell, the elevation map used in PuppyRay while rendering an animation can be animated itself. Some scenes look a bit like 'underwater', those also have animated coloring in the swap image. For example, in the Anemone https://www.youtube.com/watch?v=hZKF8SObKcQ&index=3&list=PLBqbdhU5umbe2loDpga3y1WlVMK2x2upk
thebest3d Apr 28, 2015 @ 7:08am 
Here's a first look at the Giraffe Mountains project. Screenshots showing rendering in progress. http://images.akamai.steamusercontent.com/ugc/31866079882823062/1D9B87466FE89D08A3342BA4E5B72BA808B91515/1024x0.resizedimage

you can see the original hide of the giraffe in the stored thumbnails in the lower left corner. Actually these were already turned seamless, cropped and further enhanced with enhanced hue and value (brightness). The thumbnails on the lower right show greyscale used as elevation map and a re-colored map from the Stylize tools that colorize based on slope and elevation. (same tool is integrated in 3D Designer for creating the basic textures - Grass, Rock and Snow.)

Last edited by thebest3d; Apr 28, 2015 @ 7:12am
thebest3d Apr 28, 2015 @ 8:24am 
Here's a first animation.

http://youtu.be/FRiCvr3oYRM

As my friend Dr. Eddie would say: I hope it amuses.
thebest3d May 1, 2015 @ 8:59am 
Part 2 of Giraffe Mountains

https://youtu.be/Rr7CNila_VA
thebest3d May 31, 2015 @ 9:37am 
thebest3d Nov 3, 2015 @ 8:42am 
We're doing a promo with the litle sister, PD Artist, this month, and created an intro tutorial with the prior edition, version 9.2. Since you should be at version 9.6, you have the same and much more capabilities.

Still, we thought it's good to see one more tutorial. Here is a tutorial that won't focus on anmation, just still images.

http://www.thebest3d.com/pda/tutorials/discovering-PuppyRay/index.html

I hope it inspires.
Nice
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