Patrician III

Patrician III

rolypoly Nov 18, 2019 @ 7:14pm
Is there any real successor?
I know there is Pat IV, but it went the Port Royale route and is not very good. So I've been looking for other games like this, but have not really found any that are like this. Are there really any that are good successors to it?
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Showing 1-10 of 10 comments
Jambie Lionheart Nov 18, 2019 @ 8:03pm 
Nope, but I heard they're working on a port royal IV due in 2020-2021. So maybe we'l get something close and possible a Patty V afterwards. never know.
Oakshield Nov 19, 2019 @ 9:40am 
Nope, and I doubt there ever will be.

Patrician IV was very good looking when you checked the city map, had some nice features with more overland trade, some new products and the research for better buildings / ships being done; however, shipcombat was a dissaster since you could only capture one ship after destroying the rest (and that only got added after the beta testers objected to the plan to make capturing ships impossible), setting up a traderoute was problematic and the use of sliders for both the trade route as your own trading took the "fun" away. Not to mention the fact that all resources for a ship / building had to be sold to the town, meaning you most likely would support the AI with building its ship / building, before your own was build.
Not to mention, ships looked like wooden models in naval combat, unlike the way they were in P3.

PR 2 was a good game, especially because you could get the hide-outs of the governors of all nations. However, it also had the trade-sliders, although you could still manually type in the amounts you wanted to trade. Disadvantage for a lot of players, the sword fights you had to do when capturing a town or an important convoy.

PR3 was more or less a similar set-up as Patrician IV; better looking, but with dumbed down trade, no personal hide-outs (instead you could form your own "nation" and keep the cities you conquered) and mock-up looking ships.

I'm not sure about PR4, as it hasn't been released yet, but from what I've seen it looks good. It also moves more to a strategic gameplay, instead of trading (so expect that to be dumbed down even more) and it will get a turn-based combat system.
While that means we're able to do 10 vs 10 battles again, I got the feeling it'll chase away a lot of players.

As for other games;

"East India Company" and "Commander: Conquest of the America's" were both nice games, but never got the trading aspect of either the Patrician or Port Royale series. However, the naval combat in both games was superb.


There used to be Patrizier Online, however, that game quit a long time ago.
Can't think of any other games as those that may be similar to Patrician III, hence my first comment:

Nope, and I doubt there ever will be.

Thorin :)
AlP Nov 19, 2019 @ 1:50pm 
There was also

https://store.steampowered.com/app/310470/Grand_Ages_Medieval/

But it also wasn't as good.
rolypoly Nov 19, 2019 @ 3:03pm 
Huh, can't believe I've grown to the age where my niche interests in games has finally hit an actual dead-end.

Maybe it's time to make my own...
Seven Kingdoms 2, The Fryhtan Wars, has some trading. Its more of a 4X game with a lot of spying. There's no ships. You trade by camel caravan and the camels can't be killed, but when you go to war, their trade routes are canceled and they have to be rerouted. You main income is from taxing citizens. The more citizens you have, the more money you make. Trading brings goods to the towns which encourages them to breed and it also helps cement relationships with other civs.

7K is cheap and it does work on windows ten but I think you have to download something and maybe use the compatibility features. It very rarely crashes, much less than Pat3 which crashes all the time when I try to come back from the main menu. 7k is probably the only game I have that allows me to quit without making me go back to the main menu. You press escape and it actually gives you an option to "quit to windows", lol. Seems like there's a lot of games that turn quiting into a puzzle, like they want you to get past that mark of using the game for more than 120 minutes so you can't get the refund.

7K is brilliant. Looks like Age of empires. Has lots of depth. Lets you build all kinds of functional things and do all kinds of scheming and strategizing but it can be kind of intimidating at first. I avoid creating games with monster civs because I can't attack them directly. I have to use other civs to weaken them until I'm so powerful I can take them on and that can take awhile. You can do a lot of damage with spies. To me they're a necessity.

I was just looking at an interesting space trader called Star Traders Frontiers. Looks complicated, but there are long conversations. Its got good reviews, but sometimes that doesn't tell me anything.
Last edited by Tungsten Whitmarsh Cadow; Nov 19, 2019 @ 3:44pm
Jambie Lionheart Nov 19, 2019 @ 6:36pm 
PattyIV came close, they just kinda lobbed the bowling ball into the gutter so to speak and missed the pins. They did good on the graphics and I loved that they added more ship types into the game. Patty III always felt just a tiniest bit limited that way because as soon as you got a hulk, there wasn't anything after it to go for, ship wise. If ya play it out a bit, there's actually plenty to do as well, but the level up system feels... condescending and over simplified. The prince is boring and they gutted a few little features that could have been really good if done right but never did. Naval combat killed it for me though. It's was meant for a well paced fight with multiple ships on both sides, but the AI SUCK as an ally and they take a dozen times more damage. They'd miss entire volleys while the enemy AI landed each time UNless you had a captain on each individual ship so it was actually easier to use one ship, but GOD one battle could last a good hour. If they have just added more ships and switchd over the graphic but kept everything else from patty III, it probably would have been absolutely perfect.

And just so you guys know, cuz someone mentioned refunds, they've changed it, I dunno how long ago. Any purchase you made two weeks or more ago, is no longer refundable, regardless or playing time on it.
Melon Dec 5, 2019 @ 11:48am 
PR4 will be out in Q3 of 2020
Pat 3 should let you play naval combat in a separate mode so you can practice and so that you can have a little control of your fun. Often it is not fun to be jumped after hours of placid trading. Other times all I want to do is sea battles, but there is no way of jumping into battle unless you happen to have a save.

Another mistake is pirate attacks with 3 ships on easy before you are ready. it is just too devastating to lose a whole boat.

I'm looking forward to P4, but it seems like the economy is just wrong for building good games these days. Maybe its the money or maybe its the way people think these days. I think the people that work on games now a days expect a lot whereas before they allowed themselves to be worked to death for the priviledge of working on games.
Jambie Lionheart Dec 6, 2019 @ 7:11pm 
Originally posted by Hangasnake Onarakerong:
Pat 3 should let you play naval combat in a separate mode so you can practice and so that you can have a little control of your fun. Often it is not fun to be jumped after hours of placid trading. Other times all I want to do is sea battles, but there is no way of jumping into battle unless you happen to have a save.

Another mistake is pirate attacks with 3 ships on easy before you are ready. it is just too devastating to lose a whole boat.

I'm looking forward to P4, but it seems like the economy is just wrong for building good games these days. Maybe its the money or maybe its the way people think these days. I think the people that work on games now a days expect a lot whereas before they allowed themselves to be worked to death for the priviledge of working on games.

Patrician 4 is already out. Not nearly the amount of Characters Patty III has but it's a mediocre attempt at least. Almost passable at most.

and on your last point I think it's the other way around. Developers tended to put a lot of their creative energy in to making a game and that gave them a lot of character. It was fun and it culd get them money on the side if they made something truly spectacular, but not it's the other way around. Games are mostly just a way for a last ditch money grab by anyone who takes a fancy to it. Seems that way to me anyways. No one cares about game character, just how they get capture their audience with a thousand times rehashed idea.
AlP Dec 6, 2019 @ 10:19pm 
Originally posted by Hangasnake Onarakerong:
Pat 3 should let you play naval combat in a separate mode so you can practice and so that you can have a little control of your fun. Often it is not fun to be jumped after hours of placid trading. Other times all I want to do is sea battles, but there is no way of jumping into battle unless you happen to have a save.

Another mistake is pirate attacks with 3 ships on easy before you are ready. it is just too devastating to lose a whole boat.
This is just you being new to the game. You don't see the full scale of it.

Having your ship plundered is nothing. Even losing a ship is not a big deal. By the time there are pirates with three-ship convoys sailing around, you should already have multiple ships. These are minor losses, that are also avoidable.
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