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I know repairing does help, and the main way to upgrade a shipyard is to order ships. You know this too... without that possibility I dont know, sorry
I haven't tested it yet but improving your ship at these repair docks should still gradually improve the repair dock. Though honestly, why bother using them :D Just find a shipyard and designate them as your auto trade's repair dock.
However, if you mean by "upgraded" doing faster repairs, all you need to do is to make sure it keeps busy and keeping an eye at the lanterns at that dock.
There are 3 stages with lanterns, with increased speed when a lantern is added. However, keep in mind the speed can decrease as well if you cut down the amount of repairs.
Thorin :)
Shipyards get upgraded much easier, and they don't lose the ability to build 250b snaikkas or 700b hulks if you stop using them. The build/repair speed increases significantly, though it takes a couple of years. It takes 98 days to build a 250b snaikka, compared to the 45 days at max efficiency. It takes 224 days to build a 700b hulk, instead of 77.
yes, the shipyard efficiency does change according to the 'activity', it will revert to slow if you don't use it periodically. You can check the activity level by looking at its appearance, there is 1-3 lamp post(s) 1 is slowest, 3 is fastest, and if you notice, the goods scattered on the platform also differs. This is not the same as technology level, the level that let you build improved ships, which will never downgrade.
the thing is, building a ship doesn't give the same rate as finishing said ship. Finishing a build really bumps the rate of build.
To test this theory build a snaaikka in one town and a cog in the other. you will build 2 ships in the time it takes to build the cog. And the shipyard Lanterns will climb much faster. I hate snaikkas but you can dump them later. but you will build a snaikka and crayer in about the same time as just building a crayer first.
My guess would be that finishing repairs would also yield better results then the act of repairing the ship. no proof but it's probably similar to the way building works. Building snaikkas first is documented all the way back to the german site and the contests they ran.
repairs are slow, very slow I've never had the patience to finish an experiment with that. although there is a guy on this forum who says he doesn't build ships until the docks are upgraded (Why when they don't inhibit any other function of the yard I don't know).
I do keep severely damaged Hulks for maintenance between builds.
test went as follows: built up shipyard in Leubeck to max only repaired ships there and constantly did so, (no gaps) same in Stettin but did nothing there. the shipyards decreased back to 1 lamp in around the same time.
second experiment: upgrades at repair docks, again constant and zero growth.
third experiment: repairs at repair dock, again constant and zero growth.
did not do upgrades only in a shipyard.
Conclusion repair dock can never be increased in size or become faster at repairing or upgrading.
Shipyards work the way you expect them to. except repairs don't do anything at all.