Tactical Magnifier

Tactical Magnifier

How to bind to side mouse buttons?
Hi folks, I'm enjoying using this so far: it's been helpful for singleplayer games where sniping or iron sights are strategically a good idea but where my eyesight hasn't been good enough for them, like Stalker 2. I'm also wondering if it'll be helpful for games where the text in the UI is just generally TOO SMALL, like Invisible Inc: this might actually mean I can play it, but I haven't tested yet.

I'm probably missing something obvious, but how do I bind to the side mouse buttons? The Quick Zoom option looks promising, but I haven't figured out how to make it register mouse clicks.

Any suggestions for what I've missed?
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Lvl1Crook  [developer] Jan 7 @ 6:50am 
Originally posted by TheUnshaven:
Hi folks, I'm enjoying using this so far: it's been helpful for singleplayer games where sniping or iron sights are strategically a good idea but where my eyesight hasn't been good enough for them, like Stalker 2. I'm also wondering if it'll be helpful for games where the text in the UI is just generally TOO SMALL, like Invisible Inc: this might actually mean I can play it, but I haven't tested yet.

I'm probably missing something obvious, but how do I bind to the side mouse buttons? The Quick Zoom option looks promising, but I haven't figured out how to make it register mouse clicks.

Any suggestions for what I've missed?


Hey there,

it should be working without issues with side mouse buttons.

For regular mouse buttons (right and left click), you have to bind them with a modifier (CTRL or SHIFT) or it will not work. Hopefully that makes sense.

If you still can't bind the mouse buttons, then there is a problem and I'd like to know about your mouse model, if you use any softwares that interprets mouse inputs.

As for reading text, this is not what tactical magnifier was initially made for, but maybe in the future I could make it so that you can move the magnification around in real time. It is not planned right now.

Thank you for reporting your issue..
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