LISA
Question about the LISA sprites and size.
Hello there, I am currently working on a pixelated turn based game of my own and I've stumbled upon an issue that I'm unsure how to fix.

You see, in LISA the Painful, regardless of how large Brad or any other teammate's sprite is portrayed, it is always the same size. Examples being how in battle, Brad appears a lot larger than when he is walking in the overworld, but at the same time he is still the same sprite, only up close.

My issue is, how can I make a pixel sprite seem larger without manually expanding it. I have attempted making my pixel characters bigger for my fight sequences, but it only stretches them out and makes them uneven.

Any advice?
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Showing 1-5 of 5 comments
Ed K Mar 6, 2016 @ 2:33pm 
They are different files. The battlers are exactly 200% the normal size.

To avoid misshaping hold "Shift" while expanding (and remember to turn off Antialiasing). This is how you do it in Paint(dot)net. However I use MS paint and stretching to exact percentage is easy there.
Last edited by Ed K; Mar 6, 2016 @ 2:38pm
TheFulvousFox Mar 6, 2016 @ 2:42pm 
Originally posted by CrimsonPact:
They are different files. The battlers are exactly 200% the normal size.

To avoid misshaping hold "Shift" while expanding (and remember to turn off Antialiasing). This is how you do it in Paint(dot)net. However I use MS paint and stretching to exact percentage is easy there.
I'm actually using MS Paint myself, yet I can't seem to stretch it to exact percentage. Instructions on how to do it?
Ed K Mar 6, 2016 @ 3:00pm 
Drag select, then right click, then "stretch/skew", then input 200%, 200% for Horizontal and Vertical. I don't know what version of MS Paint you are using (I am using XP), but that should work.
TheFulvousFox Mar 6, 2016 @ 3:10pm 
Originally posted by CrimsonPact:
Drag select, then right click, then "stretch/skew", then input 200%, 200% for Horizontal and Vertical. I don't know what version of MS Paint you are using (I am using XP), but that should work.
Thanks! You have no idea how much this helped!
Last edited by TheFulvousFox; Mar 6, 2016 @ 3:13pm
Ed K Mar 6, 2016 @ 3:14pm 
No problem! Represent!
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Date Posted: Mar 6, 2016 @ 2:11pm
Posts: 5