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Terry is something like the Beginner's Hype. Everyone seems to be incredible proud to find out that he can deal a lot of fire damage in the late game. But well, till then he's kinda useless, and afterwards, he's kinda replaceable. Sparing him from the adventures to come spares you a lot of reloads (because he dies prematurely).
Brad for fire moves, Birdie for oiling up and blinding the enemy, Nern for being a health + TP + SP dispencer, and Jack for fire damage.
By the end of the game Carp could deal 7000 damage in his turn while on joy. Birdie just hit the gasoline and Brad uses his fireball. Pretty op party