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The fight really catches you off guard, as Brad was already fighting this character internally throughout his life and you don't expect to see them in person anymore. It's a good scene because it emphasizes the loss of control that spawns from piled on angst and blockers (that turn out to be stimulants), the fake option to use reason, in a completely unreasonable situation that encompasses such deep rooted emotions that were expressed throughout the whole game, is a great addition too.
You even get to hit Buddy, literally the only thing the game says is precious and would have you lose limbs over, just to keep on attacking this torturing figure for Brad which he tried to keep away from his mind all those years. It demonstrates that despite being strong and unyielding, Brad is emotionally weak and a broken man because of who he is. But, who wouldn't be?
*I actually haven't beaten Lisa yet, Rando keeps kicking my ass, but I think I get the point and where the story is going.
A similar thing happens with Chris Columbo. The guy is a jerk to you the entire game, and if Lisa was a more normal story Brad would get a chance to get revenge on him. But instead the guy kills himself, denying you the satasfaction, and he even apologizes for being mean to you. Like with Marty, Columbo's death isn't satisfying because he was being nice when he was defeated.
These both prepare the player for when Brad is faced with an even more hollow victory at the end of the game.