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Perhaps you're thinking of Fallout, Halo, or Call of Duty: Modern Warfare III?
See this game's wiki for this game's list of high-end Salvage gear:
https://startraders.fandom.com/wiki/Salvaging
It's clear the wiki hasn't been updated in some time (looks like the reward table hasn't been updated since 2020 according to hIstory). There could totally be a Battle Rifle, but rifles (and snubbers) are all Strength weapons (as far as I know only swords can be either Strength or Quickness, depending on the individual weapon).
If you don’t mind, while I have you on the subject of crew combat gear, while searching for my imaginary battle rifle I upgraded through the weapon lockers. Now I’m sitting at six, and the weapons being slower and the armor taking a bunch of init makes sense, but isn’t the best choice for some of my characters. Does taking two different weapon lockers expand your options? Like have a 6 to give you 5 and 6 tier stuff, and a 3 or 4 locker as well to give you options for characters with crappier unit rolls?
Just don’t bother with weapon lockers and buy all your armor and basic gear from contacts? Some combination? I’d imagine with looting and only being able to take in four guys at a time, endgame ships can do without lockers altogether and just equip from your inventory?
Is there any way to swap out gear while in the pre-combat character selection? I keep finding things that I wish I could do, that it turns out you can, it’s just hidden behind a couples layers of UI, looking at you system atlas…
Also, I need the (S) slot for +1 defense module, like another DPM 4.
When you're frantically racing to get ship-fighting dice, +1 slot is a big deal.