Star Traders: Frontiers

Star Traders: Frontiers

bulbatrs Nov 16, 2017 @ 11:09pm
selling terrox artifacts
I can't sell them anywhere. black markets don't take them and say that they can't move them even through my contact has 22 rep. how do I sell them?
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Showing 1-15 of 19 comments
FireShark Nov 16, 2017 @ 11:12pm 
You can sell them at a black market if you level 4 access.

It depends on the contact I think. You will need to rep up. 22 is fairly low.
Moagim Nov 17, 2017 @ 12:03am 
If you are on the default map (which I assume is the same for everyone everytime) go to Hyperion Abyss system and land at the Hadlington refinery. It is an indie base with trade laws 2, which allows you to trade xeno artifacts in plain sight. Obviously you will be able to make tons of money there if you have the goods.

Other than that I suggest you look for indie planets in general, though even most indies seem to have trade laws that normally prevent you from openly dealing with xeno artifacts.

As for the black market in general, as onionbro mentioned already it is good to increase your rep with the contact you are dealing with. Also I strongly suggest to bring some skills such as Buzzing the Wires that will help you to mitigate some risks.
Trese Brothers  [developer] Nov 17, 2017 @ 7:34am 
@moagim - great tips!
Outlaw2044 Aug 6, 2018 @ 5:49pm 
Is there any place that buys the artifacts, blackmarket or the the above mentioned system that is above an F in price?
Drunk-Side Jedi Aug 6, 2018 @ 6:48pm 
From memory, I believe that artifacts are in demand on Pop, Lux Pop, and High Tech Industrial worlds. But it should show you in-game.

So you need to get a black market contact on one of these worlds either through introductions or getting lucky with one of the myriad ways to generate new contacts.

It's tricky, but if you can manage that - alongside the Smuggler Talent Bootleg Profits, you can make bank.

IIRC, and this was a few patches ago, a full load of 35 artifacts on my scout cutter was worth roughly 300 - 400k if sold to an appropriate black market.

So yeah, smugglers are very valuable if you want to get into the artifacts trade and I'd highly recommend hiring one on if you haven't already.



Last edited by Drunk-Side Jedi; Aug 6, 2018 @ 7:07pm
Trese Brothers  [developer] Aug 6, 2018 @ 6:51pm 
Terrox Artifacts are in demand on Orbital, High Tech, Lux Pop, Tradeway Zones.
Drunk-Side Jedi Aug 6, 2018 @ 6:57pm 
Thanks for the correction. It's been a few months since I've played. Just got back into it now that EA is over. Loved the Erik storyline!
Outlaw2044 Aug 6, 2018 @ 7:07pm 
To be clear. I need to find a black market on one of the in demand worlds?
Ihateeverybody Aug 6, 2018 @ 7:10pm 
Originally posted by etennyson:
To be clear. I need to find a black market on one of the in demand worlds?

Or an Indie world with Low Trade Law. I want to say 2 or lower. But you will likely get a better sell price at a black market in a high market rating (I would think)
Last edited by Ihateeverybody; Aug 6, 2018 @ 7:11pm
Outlaw2044 Aug 6, 2018 @ 7:14pm 
Perfect! I loaded that mining upgrade and I have artifacts all over the place.
Trese Brothers  [developer] Aug 6, 2018 @ 7:18pm 
Originally posted by Drunk-Side Jedi:
Thanks for the correction. It's been a few months since I've played. Just got back into it now that EA is over. Loved the Erik storyline!

Welcome back!
Drunk-Side Jedi Aug 6, 2018 @ 7:22pm 
Or an indie of the appropriate type with trade law 2. I don't play on the default map so I don't know if it has any. And that won't be as lucrative as a black market sale since you get a %25 bonus for black market sales and indies tend to have poor economy ratings which means they pay lower prices.
phantommail Aug 7, 2018 @ 1:00am 
Originally posted by Drunk-Side Jedi:
Or an indie of the appropriate type with trade law 2. I don't play on the default map so I don't know if it has any. And that won't be as lucrative as a black market sale since you get a %25 bonus for black market sales and indies tend to have poor economy ratings which means they pay lower prices.

Yep. This 25% bonus is only thing that makes black market viable option.
I am playing on default map - there at least 1 indie world with 2 trade law all the time.
Trese Brothers  [developer] Aug 7, 2018 @ 5:39am 
All sale prices are (25%) higher -- better profits for smugglers

Black Markets have less impact on supply / demand, allowing a captain to complete longer trading cycles in a single zone

All "big trade" talents in the Black Market are more powerful than their legal Exchange counterparts

Black Markets ignore conflicts such as Trade Bans
Last edited by Trese Brothers; Aug 7, 2018 @ 5:39am
Outlaw2044 Aug 7, 2018 @ 6:53pm 
I noticed in the black market, my explorer?talent for selling artifacts did not kick in. It was my first time using it.
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Date Posted: Nov 16, 2017 @ 11:09pm
Posts: 19