Star Traders: Frontiers

Star Traders: Frontiers

Alan Sylver Oct 25, 2021 @ 7:21am
Felix Slayer Na'zee missions as the enemy faction
I've been following the mission from Felix Slayer Na'zee up to this point. The problem is that I am Steel Song. And I get the impression my faction will not be particularly happy if I finish this mission. Not to mention that every mission step will cost me ranks and permits.

Is there any way to finish the mission without my faction taking a big hit? If not, how bad would the hit be? What would I lose if I didn't do the mission?
Originally posted by Trese Brothers:
Felix Na'Zee is a story contact, so he can appear in anyone's game.

To avoid any Steel Sing rep damage, you'd want to skip his storyline. It will resolve itself.

The rep damage for interfering can be pretty bad, depends on some things including your current rep and standing with SS.
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Gilmoy Oct 25, 2021 @ 9:11am 
Contact names are unique to your game.
None of us will see a Contact named "Felix Slayer Na'zee".

Who is your Felix Slayer Na'zee? What faction and contact type?
What Era are you in?
What is the mission type?

Mild ST:F spoiler: Mission step rep losses never trigger scrip loss.
Even if a mission step during a Conflict gives you -13 Steel Song f.rep, you don't lose anything.

Beware of rep losses from other actions during the mission step.
Ship-fighting vs. a Pirate (-1 to -3) is usually safe.
Getting ambushed on the ground during a delivery (-2 to -4) is usually safe.

Ship-fighting vs. a Commander or Military Officer (-6 to -10) always costs -1 something.
If it's a patrol mission and you hit (+2) Influence Conflict for -4, that could cost you -1 scrip.

~~~~~~~~

If you cancel a mission, you get about -4 f.rep with Felix's faction (which can cost -1 something), and -8 or so p.rep with Felix himself.

If you let the mission fail (after exactly 2.0x its original duration), you get slightly worse penalties than the above.
The author of this thread has indicated that this post answers the original topic.
Trese Brothers  [developer] Oct 25, 2021 @ 9:25am 
Felix Na'Zee is a story contact, so he can appear in anyone's game.

To avoid any Steel Sing rep damage, you'd want to skip his storyline. It will resolve itself.

The rep damage for interfering can be pretty bad, depends on some things including your current rep and standing with SS.
davea Oct 25, 2021 @ 10:27am 
I guess this must be a late, late game story, after jyeeta, and recently added.
Alan Sylver Oct 25, 2021 @ 10:59am 
I am 245AE, so 35 in-game years. No Jyeeta yet. Storyline was added in Fractured Factions update in 23.06.2021.
davea Oct 25, 2021 @ 11:24am 
Thanks. One new vignette is "almost" enough reason for a new playthrough. BTW, there is no other 3+ year old game which I would say that about. That plus the extra damage from craft in #282, now that is "nearly" enough reason.
Trese Brothers  [developer] Oct 25, 2021 @ 1:23pm 
Heh, just give us another week or two ;)
RaptorSolutions Oct 26, 2021 @ 9:25am 
Some spoilers.
I can't remember exactly but the ending where you need to need to go kill SS ships has an alternate option if you've made friends with a certain prince earlier, though it's been awhile so I cannot remember if this also avoids rep loss, but at least you ain't directly killing Steel Song troops. Actually I think this might be the only part where you kill them directly.
If you skip it then you miss out on the excellent Cerulean Tri Arc and in return get the w/e Dual Arc. I haven't looked at the stats for awhile but iirc the Tri gives much better anti-small craft accuracy, like 50-60% while the Dual gives better rad damage or something along those lines.
Personally I prefer the Tri for dealing with Jyeetas later, or you could use the late game railguns or autocannons among other things.
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Date Posted: Oct 25, 2021 @ 7:21am
Posts: 7