Star Traders: Frontiers

Star Traders: Frontiers

wilky Jul 1, 2020 @ 12:40pm
Which starting ship do you usually choose? :D
I've been enjoying the Paladin Cruiser at "C" but of course the point is really to upgrade to a bigger/better ship ASAP. In that regard, the starter ship is really just a transition ship, and the less investment you sink into it the better.

I tried a run with the Juror at "E" last night, but it seems pretty risky. Seems too small/cramped, and I'm not sure I like being limited to only 4/24 with the starter ship. (One of my early upgrades in the Paladin is usually the Barracks to 5/30.)

So how low do you like to go with the starter ship? C/D/E? I have not tried any of the "D" ships yet; am I sleeping on the Vindex / Longbolt?
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Showing 1-15 of 15 comments
Shad1902 Jul 1, 2020 @ 12:46pm 
Longbolt or Reach Vindex are my preferred starting ships (D priority).

In the beginning you'll do mostly package delivery quests, so engine speed ist important.
I make about 1million credits in the first 3 years, so I can buy a new ship quickly (and mod it to my needs).
wilky Jul 1, 2020 @ 1:07pm 
Originally posted by Shad1902:
Longbolt or Reach Vindex are my preferred starting ships (D priority).

In the beginning you'll do mostly package delivery quests, so engine speed ist important.
I make about 1million credits in the first 3 years, so I can buy a new ship quickly (and mod it to my needs).

Oh yeah, hmm, I never really considered engine speed being an important factor for early mission running, which you're right is usually how I earn my first million.

I looked up the Vindex and the Longbolt on the shipbuilder. Vindex has more armor and better speed, but lower nav/electronics dice pools. Think I'd prefer the Longbolt between the two of them, despite the lower armor. Think I'd take the skill pools.
JimmysTheBestCop Jul 1, 2020 @ 4:14pm 
Degla Megalift ship A
ptirodaktill Jul 1, 2020 @ 4:48pm 
Galtak if i want a crew combat captain or PI if i want to squash ships right from the start of the game.
Tuidjy Jul 1, 2020 @ 5:59pm 
I usually start with the Juror, also known as "The Alleged Ship".

Why?

Because I don't fight with my first ship. I use it to run missions, and while doing so I am very careful not to upset anyone. Flying a decrepit crate reduces the temptation to get into a fight.

As soon as I get enough cash for an upgraded Wolf Vector/Sword Cutter, I move into that, and by then, I fear nothing crewed by humans for at least 30-40 years.
Shad1902 Jul 1, 2020 @ 11:07pm 
Originally posted by wilky:
I never really considered engine speed being an important factor for early mission running, which you're right is usually how I earn my first million.

While engine speed is relevant for combat at range 5/4, it's also the travel speed on the map.
Faster ship = more missions = more credits in the "same time" a slower ship only gets half of that done.

So a Reach Vindex with 27 speed is nearly twice as fast as a Fidelis Cutter with 15 speed. Sadly the speed isn't given on the template builder...

https://startraders.gamepedia.com/Speed
Last edited by Shad1902; Jul 1, 2020 @ 11:13pm
Trese Brothers  [developer] Jul 2, 2020 @ 9:51am 
Originally posted by Shad1902:
So a Reach Vindex with 27 speed is nearly twice as fast as a Fidelis Cutter with 15 speed. Sadly the speed isn't given on the template builder...

Suspicious.

Fixed.
Last edited by Trese Brothers; Jul 2, 2020 @ 9:51am
wilky Jul 2, 2020 @ 10:58am 
Originally posted by Tuidjy:
As soon as I get enough cash for an upgraded Wolf Vector/Sword Cutter, I move into that, and by then, I fear nothing crewed by humans for at least 30-40 years.

I see what you mean here. I took a look at these ships, and I really like the look of the Wolf Vector. Even though it's $140k pricier, I like that it already has the cargo hold/warp drive/engine upgraded, so you don't have to spend like half a year upgrading those. You can leave them be, upgrade the other components and have a nice little versatile fighting ship, yeah. Might try it out on my next run!
Shad1902 Jul 2, 2020 @ 11:22am 
Originally posted by wilky:
Originally posted by Tuidjy:
As soon as I get enough cash for an upgraded Wolf Vector/Sword Cutter, I move into that, and by then, I fear nothing crewed by humans for at least 30-40 years.

I see what you mean here. I took a look at these ships, and I really like the look of the Wolf Vector. Even though it's $140k pricier, I like that it already has the cargo hold/warp drive/engine upgraded, so you don't have to spend like half a year upgrading those. You can leave them be, upgrade the other components and have a nice little versatile fighting ship, yeah. Might try it out on my next run!

I use it on my mission runner / spy captain, and I can confirm it's a nice ship. As a Spy I don't care about cargo-space. It's fast, agile, and with it's 5/30 crew you have enough space to stack command and / or specialists.
wilky Jul 3, 2020 @ 3:22pm 
In case anyone is curious, I just tested this in-game, and ship speed does not appear to affect the length of time for hyperwarp jumps.
Trese Brothers  [developer] Jul 3, 2020 @ 3:33pm 
Originally posted by wilky:
In case anyone is curious, I just tested this in-game, and ship speed does not appear to affect the length of time for hyperwarp jumps.

Correct, speed is an Engine statistic for standard void space travel. It does not affect hyperwarp jumps.
Last edited by Trese Brothers; Jul 3, 2020 @ 3:33pm
Shad1902 Jul 4, 2020 @ 12:16am 
Originally posted by wilky:
In case anyone is curious, I just tested this in-game, and ship speed does not appear to affect the length of time for hyperwarp jumps.

it was never supposed to in the beginning, as you can read in the link I've share sooner...
JimmysTheBestCop Jul 4, 2020 @ 2:06am 
Here is an upgraded Longbolt
https://steamcommunity.com/sharedfiles/filedetails/?id=2013502919

Not a bad starting ship especially if you want to stay in the starting ship longer then you should. It's good to mix things up every now and then.

Had no problem with higher level Green Xeno
https://steamcommunity.com/sharedfiles/filedetails/?id=2013633637


Here is what my Degla looked around mid game but the pic is from end game however I was in a SBC at the time.
https://steamcommunity.com/sharedfiles/filedetails/?id=2031915790

I try never to do 2 runs the same way back to back. If I was in an E ship then my next run I might go opposite and start with A ship. If I had a non combat captain then my next run might be full xeno hand to hand captain.

Same thing about stories and missions. If you are always doing all the stories and missions. Take a run off and just do you own thing.
Tomcat Jul 5, 2020 @ 1:32pm 
I use Reach Vindex so I can hit up as many missions as possible on the smallest possible engine.

Longboat and Degla Megalift are also great picks. Not a fan of any other starter ship.

I always set Ship to C. Degla needs A.
Last edited by Tomcat; Jul 5, 2020 @ 1:33pm
Spud the Spud Jul 5, 2020 @ 3:45pm 
Juror. It's junk, but it's a low priority.
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Date Posted: Jul 1, 2020 @ 12:40pm
Posts: 15