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Eventually, you'll uncover Aetaan Char as a normal Contact. Your p.rep with her might be amusing. Every time you hurt her influence, you also lose p.rep with her, roughly at the same pace as your f.rep with the Char faction. Influence is floored at -10, but p.rep apparently has no floor, so her p.rep could be -300 or worse. And you can't buy a pardon for p.rep.
For true ST:F mastery, run enough missions for Aetaan Char to drag her p.rep to +100
Almost assuredly, in Era II or so she'll sic a Legendary Bounty Hunter on your tail. You could then beeline to her and buy out that bounty hunter's contract, but I don't think that fixes your p.rep deficit.
Aetaan Char is a Contact. Every Contact's Influence is displayed in that way when you run a mission against them. It's the 100% normal display, not a special display or "big deal."
Sorry you feel that the story is headed in only one direction. There are multiple branches to how it can play out, but for sure -- there is one direction in the case. It's a legal case with evidence and you can't change the court ruling as a Star Trader no matter what you do.
On my first playthroughs I also thought I could influence the outcome of the trial. After many, many attempts I noticed that indeed, there's no political way out of this one (can't say much because of spoilers). No effort is enough to change it... But... It was frustrating.
I think the problem is not that the game is going "in one direction", but that the players mistakenly assume it's not based solely on what Calagan says. A good solution would be to have someone in your crew make an acid comment like "What? Are we the patron saints of lost causes now?" after you accept the second or third quest and then maybe make that same character say "Told you so" after certain events are discovered.
I know, I eventually read what they said, haha. But I don't know. I think it's the way Calagan is introduced. He's so well-written I thought he was right and EVERYONE ELSE was trying to sabotage him. Also, since he's pretty much yout first contact, I assumed he was kind of a guide to the galaxy or something during my first few runs. But yeah, after doing the other Faens quest's it's evident he's yet another politician. :p
Either way, I enjoyed the game just as it is, so I don't care much. :)
But you pick up Estelle first! She is the first how dare you.
The really sad thing is that if you diligently destroy Char's influence, she does not have the power to send the feared bounty-hunter after you, which deprives you of the best melee weapon in the game. So now I go gently on her, and only drive her influence into the ground after I get the sword.
To be clear, any powerful contact in the game who hates you can send the feared bounty-hunter of whom you speak.