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I bet Vulture is tied to Pirate.
Speaking of Engineers, I'm not sure you need that many with this build as you don't get hit at all, plus you can get extra repairs from active talents in combat, but having an engineer and a couple of mechanics is rather useful.
Your most desired job is Pilot, expect needing at least 8 early on to even hit the 100% mark. You might be replacing some of them later as you level up.
For example, Guardian interceptor has low shields and armor, meaning it would be taking more damage when hit and risking casualties unless you spend slots and mass on improving them, plus it would need a ton more pilot modules to reach the same evasion as Vindex, but it can't really fit that much more.
Can verify that in my earlier Pirate runs, Vulture was pretty common.