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There are certain "re-entry" points into the main story that let you join back in if you didn't do the earlier missions. (The easiest example is right at the start: if you choose not to collect the Arbiter, she will make her own way to the Faen court)
Apart from the main storyline, there are I think 6 smaller standalone arcs which aren't dependant on your choices in the main storyline.
These are nice to do even if you are doing a more sandboxy playthrough.
I tend to play roughly following the story, although I still haven't seen all the endings to the first era yet.
I hope this has helped to answer your questions
Since I have played 10+ different starts, I don't usually bother with the Faen line anymore. You should definitely try all three branches, but don't feel obligated. Following any branch, or not following any branch, doesn't prevent any of the other storylines. The Arbiter storyline will stay available for years, as long as you do the very first part; but again, it isn't required for any of the other storylines.
You are correct in that -- the Faen storyline is the "starting" story arc. It is no means a main storyline.
@ahoy - the game features a starting storyline (Faen) which opens the doors to some other larger story arcs if you get involved. If not, those story arcs will happen anyway and will have invitation points to rejoin in at moments of galactic change.
Then, throughout the evolution of the world, different Eras will start and end (major political shifts, disaster events, etc).
Also, there is a proc-gen story picker in the background that inserts new short-to-long story arcs that are not related any larger arc as you play, picking moments to offer them when it feels it is appropriate.
Thanks for replying. Now I understand. So this game has no main story, instead, the story is comprised of different story lines. And the Faen story line is just a kind of introduction to the whole story. Great!