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We also want a proper campaign, its just a that in order to do it right, it will require time and care to do it well.
So, how many players asking for a Single Player Campaign are you going to ignore?
are you going to wait for the game to fall of online players?
Please, pay attention to players, that is one of the MAIN IDEAS of an EARLY ACCESS GAME.
I think it's quite clear these devs pay attention to the players playing this game.
Judging by how close the community is I don't think you'll get far speaking in a hostile manner to the devs.
As for your question there are honestly not many people asking for a single player option in the game because, as the devs have stated, a single player campaign would take years to complete.
That's years.
By the time they would be finished with that funding would have dried up long ago.
I think not, I think the best path forward is to expand the kernal they have with more features. Those of us playing the game are playing it because we enjoy the multiplayer aspects and as cool as a single player experience would be I'd be hard pressed to keep playing through years of content draught so that they could bring a single player campaign into existance.
The thing is, a good single-player campaign can work wonders for a game, especially a mech game. Putting all your focus and effort into a multiplayer game is too much like putting all your eggs into one basket, and it also deprives those who don't really care about multiplayer of a potentially awesome game. Why should those who exclusively want multiplayer get all the nice things? I'm willing to wait for a good single-player campaign, as long as we get regular feedback from the devs.
So I'm not arguing against a campaign, just the idea that the developer was ignoring his player base, especially when aphex said that he'd love to do one but wants to build up the funding to do it right.
The solution is simple. Shot first for Single Player, then you will raise a stable playerbase to reload and shot again for Multiplayer.
Otherwise, Multiplayer VR only games die quickly.
Guy, it's better to say, "People really want a quality single player mech cockpit experience." Than complain about what has already been made and act entitled. I too wish there were more mech cockpit games that were not pvp only but for some reason that's all we seem to get. At the same time I don't expect a 3 man indie team to somehow figure out a way to develop a quality campaign along side what they've already commited to.
All I really want to know is, are there plans for the game to have a single-player campaign?
Our pipeline for art content (levels/grinders/weapons) is currently very proprietary, so that will likely take much longer to change into a state where the community can contribute. So most likely whenever we get moddability, it will first be gameplay/scenario type of content, and much later art.