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Αναφορά προβλήματος μετάφρασης
(Unrecognized) Saitek Pro Flight Quadrant
All buttons report 1 when pressed and 0 otherwise:
0 = T1
1 = T2
2 = T3
3 = T4
4 = T5
5 = T6
6 = Reverser (left axis)
7 = Feather (middle axis)
8 = Cut-off (right axis)
Analog 0 throttle-axis: toward player (min) = 1 (-1 max)
Analog 1 propeller-axis: toward player (min) = 1 (-1 max)
Analog 2 mixture-axis: toward player (min) = 1 (-1 max)
(Unrecognized) BU0836X Interface
Please note there's a number zero (0) after BU, not a letter O. All buttons report 1 when pressed and 0 otherwise.
Buttons 0 - 19 = whatever buttons, toggles or encoders the builder connected, it's a kit. There are actually 32 buttons and 1 pov-hat on top of that (hence "36"). I've got 16 in use.
Analog 0 - 7 = whatever the builder connected, I have only three trim control axis right now. There are 8 analog axis on the card (hence "08").
With an analog potentiometer control test reported 1 with full counterclockwise turn, 0 in the middle of the axis and -1 when turned full clockwise.
A much smaller version called "BU0836 Interface" also exists (without the "X" at the end). It's got all the same inputs, the difference is that you have to make a diode-matrix to connect it and it's cheaper. I can't confirm the name though, because I haven't got one wired up right now.
Thank you in advance - best mech game there is.
VPC WarBRD Base, with VPC Constellation DELTA grip
------------------------------------------------------
(Unrecognized) VPC WarBRD
button 0 trigger stage 1
button 1 trigger stage 2
button 2 button under trigger
button 3 scroll wheel up
button 4 scroll wheel down
button 5 scroll wheel click
button 6 analog mini-stick push
button 7 right hat up
button 8 right hat right
button 9 right hat down
button 10 right hat left
button 11 right hat push
button 12 left hat up
button 13 left hat right
button 14 left hat down
button 15 left hat left
button 16 left hat push
button 17 center hat up
button 18 center hat right
button 19 center hat down
analog 0 base x -1 left, 0 rest, 1 right
analog 1 base y -1 forward, 0 rest, 1 back
analog 2 base z (twist axis on grip) -1 left, 0 rest, 1 right
analog 3 analog mini-stick x -1 left, 0 rest, 1 right
analog 4 analog mini-stick y -1 forward, 0 rest, 1 back
analog 5
analog 6
analog 7
analog 8
analog 9
analog 10
analog 11
analog 12
analog 13
analog 14
analog 15
analog 16
analog 17
analog 18
analog 19
------------------------------------------------------------
no register for center hat left and center hat push, I think they would be 20, 21 if listed
(Unrecognized) L-VPC ThrottleMT-50CM2
Button0 Far left rotary encoder push-in
Button1 Far left rotary encoder rotated backwards
Button2 Far left rotary encoder rotated forwards
Button3 Pinky button
Button4 Left two-way hat push-in
Button5 Left two-way hat down
Button6 Left two-way hat up
Button7 Middle finger four-way hat push-in
Button8 Middle finger four-way hat down
Button9 Middle finger four-way hat right
Button10 Middle finger four-way hat up
Button11 Middle finger four-way hat left
Button12 Index joystick push-in
Button13 Thumb rotary encoder rotate forward
Button14 Thumb rotary encoder rotate Backwards
Button15 Thumb Hat Push-in
Button16 Thumb Hat Forward
Button17 Thumb Hat Down
Button18 Thumb Hat Back
Button19 Thumb Hat Up
Analog 0 Index finger joystick X-axis (-1 left, 0 resting, 1 right)
Analog 1 Index finger joystick Y-axis (1 forward, 0 resting, -1 back)
Analog 2 Ring Finger Slider with middle detent (1 Up, resting (~0.37at detent), -1 down)
Analog 3 Left Side Throttle Axis (1 forward, 0 Mid(No Detent), -1 back) (split throttle for multiple engines, throttle can be combined to act as one with a physical lock)
Analog 4 Right Side Throttle Axis (1 forward, 0 Mid(No Detent), -1 back) (split throttle for multiple engines, throttle can be combined to act as one with a physical lock)
Analog 5 Flaps Lever (1 forward, 0 Mid(No Detent), -1 back)
All remaining hats and buttons unrecognizable due to limitation.
(Unrecognized) T-Rudder <---This is the Thrustmaster rudders that come with the T.M16000M flight pack
Analog 0 Right toe brake (1 Rest, -1 fully pressed)
Analog 1 Left toe brake (1 Rest, -1 fully pressed)
Analog 2 Rudder Slider (-1 Left pedal forward , 1 Right pedal forward)
Basically the same as the T.16000M but with a different paint job, one button relocation and one extra button.
Computer name: T.A320 Copilot
Button 0 = Main trigger
Button 1 = Button just above main trigger
Button 2 = Left button on head of stick
Button 3 = Right button on head of stick
Button 4 = Left front button on left side of base
Button 5 = Middle front button on left side of base
Button 6 = Right front button on left side of base
Button 7 = Right rear button on left side of base
Button 8 = Middle rear button on left side of base
Button 9 = Left rear button on left side of base
Button 10 = Right front button on right side of base
Button 11 = Middle front button on right side of base
Button 12 = Left front button on right side of base
Button 13 = Left rear button on right side of base
Button 14 = Middle rear button on right side of base
Button 15 = Right rear button on right side of base
Button 16 = Button that activates when throttle slider (Analog 3) is at bottom (1)
Analog 0 = stick X axis (-1 left to 1 right)
Analog 1 = stick Y axis (-1 forward to 1 back)
Analog 2 = Stick rotate (-1 counter clockwise to 1 clockwise)
Analog 3 = Throttle slider (1 at bottom to -1 at top)
Analog 4 = Hat switch X (-1 left/1 right)
Analog 5 = Hat switch Y (-1 back/1 forward)
Thanks!
VKB-Sim Gladiator NXT R
Button 0 = main trigger "Fire" stage 1
Button 1 = main trigger "Fire" stage 2
Button 2 = red button "A2"
Button 3 = left side button "B1"
Button 4 = pinkie button "D1
Button 5 = hat "A3" up
Button 6 = hat "A3" right
Button 7 = hat "A3" down
Button 8 = hat "A3" left
Button 9 = hat "A3" click
Button 10 = hat "A4" up
Button 11 = hat "A4" right
Button 12 = hat "A4" down
Button 13 = hat "A4" left
Button 14 = hat "A4" click
Button 15 = hat "C1" up
Button 16 = hat "C1" right
Button 17 = hat "C1" down
Button 18 = hat "C1" left
Button 19 = hat "C1" click
Analog 0 = stick X axis
Analog 1 = stick Y axis
Analog 2 = throttle, all the way up or down is 1, middle position is -1
Analog 3 = hat "A1" analog mode x axis
Analog 4 = hat "A1" analog mode y axis
Analog 5 = twist left -1, twist right 1
Analog 6 = not found
Analog 7 = not found
Analog 8 = hat "A1" digital mode: left -1, right 1
Analog 9 = hat "A1" digital mode: up 1, down -1
Buttons not detected
2nd trigger
buttons on base: "F1 (middle), F2 (left), F3 (right)
En 1 wheel on base, left of the throttle switch
En 2 wheel on base, right of the throttle switch
Particularly, I noticed on a different VKB joystick Analog 3 and 4 were swapped, but I've added it as you have described here.
The patch will be released some time today.
You can open the log file for the game by pressing Windows Key + R, and putting in:
I think there will be another small patch coming soon so we can get it fixed up then.
"Unrecognized Controller: VKB-Sim Gladiator NXT R "
Thanks for the response, I really appreciate it! Looking forward to the next patch!
*I added quotes to show extra space at the end
BUTTONS:
Button 0 - Primary trigger
Button 1 - Secondary trigger
Buttons 2/3/4/5 - Buttons on top of the stick
Buttons 6/7/8/9/10/11 - Buttons on the base of the joystick
Analogs:
Analog 0 - X axis for joystick ( -1 left, 1 right)
Analog 1 - Y axis for joystick ( -1 up, 1 down)
Analog 2 - Throttle controls on the base of the joystick (-1 up, 1 down)
Analog 3 - Twist axis for joystick (-1 left, 1 right)
Analog 5 - X axis on hat switch (-1 left, 1 right)
Analog 6 - Y axis on hat switch (-1 down, 1 up)