Vox Machinae

Vox Machinae

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Single player?
How's the single player in this game? I'd love to play it. Always dreamed of being a mech pilot and this looks like a great way to live out that fantasy :)
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Showing 1-15 of 28 comments
STM_User2 Mar 29, 2022 @ 2:04pm 
The answer is sad: if you are looking this game only for single player you probably will be dissapointed.

Everyone is glad about having a single player campaign, a movement that was as totally unexpected as desired by everyone. However, the single player campaign (or at least, at it's current state) has been dissapointing.

The main issue is how it has been planned. 45% of the time you'll be acomplishing missions, piloting your powerful grinder, fighting another enemy grinders, escorting a convoy... whatever.

The problem is: what about the other 55% of the time?. You'll be inside a spaceship, hearing a loooots of conversations with the other NPCs (very slow conversations many times), doing uninteresting stuff/favors to the other NPCs and, in general, getting bored a lot. Simply put: it didn't work. This planning didn't work. In fact, some days ago an option to skip all this so-called "Intermissions" had to be added to the game. And on top of it, at least for me: the AI, BLUE, pretending to steal the show and having too much protagonism in the game... to the point of speaking for you and responding to the questions that NPCs ask to you. I didn't liked that not even a single bit. Pretended to be funny, or something. It was not.

And that's the two sides of the same coin you must settle for. One are the grinders: the combats, the weapons, the severed limbs... the feeling of being piloting your powerful grinder in a very interesting way from the point of simulation. This game is unique, there's no other game out there like this.

The other one... is the failure related to the single player campaign. The slow and tiring pace in the uninteresting so-called "Intermissions", that accomplish too much time; at least, now they can be skipped, but that's just a mock for what really happened: it didn't work.

I don't know whether it's unfair or not to speak in this way, but I feel it's better for them to do it so. A more dynamic game flow in the line of games such as X-Wing or Tie Fighter had probably worked a lot better, but what's done is done.
Last edited by STM_User2; Mar 29, 2022 @ 2:21pm
Destroy Apr 3, 2022 @ 10:06am 
This sounds unfortunate. I was looking forward to some solid SP but it sounds like this is not the case?

Are the actual action missions fun, interesting, unique or comprehensive?
Aphex Guy  [developer] Apr 5, 2022 @ 11:35am 
Ultimately I feel it comes down to personal taste. Lots of folks reported to us having really enjoyed the intermission portions of the game. I think in terms of pacing I can totally agree, it is a departure from the mech gameplay portions. From our end though, this was intentional, as we wanted to provide an experience that balanced the chaos of battle with something more upbeat and personal.

That being said, it's fair to say that certain side-quests and item grab portions could be frustrating if the player wasn't given the option to avoid them. In a future update, we will be further refining the intermissions to make a large portion of those item quests optional instead of being mandatory as they are now. We hope in this way, that the player can choose to spend as little or as much time on ship depending on their interest level.
skiiwa Apr 14, 2022 @ 8:50am 
I just want to be able to mine with my Mech. Like it was "Designed" to do. (and make money to add personal items to my Mech and maybe upgrade it.) I see Sooooo much potential with this game. Please add a Dynamic campain Kinda like Mechwarrior but with Mining and thats why we are going planet to planet. Not just to stomp a mudhole in other clans Butts.
SketchParker Apr 18, 2022 @ 5:20pm 
I've been pleasantly surprised by the SP campaign. Some of the vets who don't like to be walked slowly through progression didn't have a warm reception to it, but it does provide a unique and definitely enjoyable experience. The first couple levels start off slow, but both the intensity and difficulty ramp up from there.

Regardless, multiplayer is where it's at for sure. I've never had such a well balanced Mech experience.
Sarabi May 8, 2022 @ 6:09am 
I've been really enjoying the on ship portions, the characters are fun and the whole space feels so wonderfully lived in. It gives a lot of context to the world of vox machinae, the whats and whys. Heck just being able to plonk yourself down on any chair onboard and soak in the ambience brings me a tremendous smile.
+ May 13, 2022 @ 12:51pm 
Will the SP be expanded in any way going forward? I would like to see something (for game play terms) do something similar to Battletech ( 1994 ) for the Sega Genesis for this games SP campaign.

Similar to both the EA Strike game series for the SNES & Sega Genesis but also Battletech released for both systems in 1994. Which is to make a series of levels that have you complete basic missions at the same time fighting the enemies deployed Mech squads out for defense. Finally ending with you coming across a major Mech Enemy, kill then repeat for around 8 levels would make a good addition to the game's SP portion IMHO.

Will you consider updating the SP in the future? It would be a definite buy from me then.
Major.Pain May 13, 2022 @ 1:16pm 
I was going to ask about the Single Player experience and if it was better than Mechwarrior 5. Guessing from what folks have said in this thread it is not even as good as that and i refunded that cause i thought it a bit meh :(
+ May 13, 2022 @ 1:29pm 
Dang. Yeah same here too. :HW_Hunter:

Look for the game Hybrid Wars on STEAM. It's a decently priced nice little single player Mech game, it has some really nice SNES like graphics and epic scenes of destruction occurring in the back ground as you're playing the side scrolling game.
Black Hole May 15, 2022 @ 8:36pm 
ehh mechwarrior 5 barely considered to be sp, you just do the same 4 missions "4" if you bought the dlc. There are no interesting characters, no cool movie sequences, there are no cool interesting choices....the list goes on why that game just sucks, you get hooked on making lots of money and being able to fiend an all assault squad but your realize you just doing the same thing over and over and over and there is no real reward no end game type stuff.

Hmm it doesn't sound like this will be the mech game to replace mech warrior franchise sadly I'll keep a loose eye on this but I'm not really into mp games anymore I'm done with the toxic mic screamers rather just play by myself anymore and wanted to use a big mech and blow off arms and legs off other mechs with it.
leksicon May 15, 2022 @ 10:30pm 
Originally posted by aphex_guy:
Ultimately I feel it comes down to personal taste. Lots of folks reported to us having really enjoyed the intermission portions of the game. I think in terms of pacing I can totally agree, it is a departure from the mech gameplay portions. From our end though, this was intentional, as we wanted to provide an experience that balanced the chaos of battle with something more upbeat and personal.

That being said, it's fair to say that certain side-quests and item grab portions could be frustrating if the player wasn't given the option to avoid them. In a future update, we will be further refining the intermissions to make a large portion of those item quests optional instead of being mandatory as they are now. We hope in this way, that the player can choose to spend as little or as much time on ship depending on their interest level.

hey I'm thoroughly enjoying the single player of Vox Machine.. and I've been playing games since Mechwarrior 2 in the 90s! I love how this is equally playable in pancake as well as VR.
If you devs continue working on this game and building out the mech tree mechanics you could have a long term special gem on your hands. It would get more and more popular as time goes on.
Last edited by leksicon; May 15, 2022 @ 10:31pm
d@v3 May 16, 2022 @ 9:02am 
Originally posted by *:
Look for the game Hybrid Wars on STEAM.
Hybrid Wars isn't even available for sale anymore.
Goldbricker May 19, 2022 @ 9:14am 
Originally posted by Megatron:

Hmm it doesn't sound like this will be the mech game to replace mech warrior franchise sadly I'll keep a loose eye on this but I'm not really into mp games anymore I'm done with the toxic mic screamers rather just play by myself anymore and wanted to use a big mech and blow off arms and legs off other mechs with it.
I feel your pain with toxic pvp games but I can tell you Vox is not one of them. The player base skews to an older crowd that is pretty chill and very helpful to new players. It helps that each individual has the ability to mute any other individual they want. We’ve had a couple of screamers but they quickly get bored and leave once they realize that they’ve been muted by everyone else.
Loki May 19, 2022 @ 3:00pm 
Would be nice to have a MOD ability so SP missions could be made by the community. Heck allow mech's to be modified as well! :)
+ May 20, 2022 @ 4:57am 
Originally posted by Goldbricker:
Originally posted by Megatron:

Hmm it doesn't sound like this will be the mech game to replace mech warrior franchise sadly I'll keep a loose eye on this but I'm not really into mp games anymore I'm done with the toxic mic screamers rather just play by myself anymore and wanted to use a big mech and blow off arms and legs off other mechs with it.
I feel your pain with toxic pvp games but I can tell you Vox is not one of them. The player base skews to an older crowd that is pretty chill and very helpful to new players. It helps that each individual has the ability to mute any other individual they want. We’ve had a couple of screamers but they quickly get bored and leave once they realize that they’ve been muted by everyone else.


Awesome good to know. Thank you for sharing!
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