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GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor:
VRAM: 8088 MB
Driver: 24.21.13.9924
Begin MonoManager ReloadAssembly
- Completed reload, in 0.454 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
OpenVR initialized!
(Filename: Line: 728)
Created eye textures with a "double wide" layout. The "single-pass" stereo mode will be used.
(Filename: Line: 2264)
UnloadTime: 0.537200 ms
Vox Machinae 0.31.4 alpha
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
GPU Detection: Driver='Direct3D11' Make='NVIDIA' Model='NVIDIA GeForce GTX 1070' Memory='8088MB'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
VR Detection: Driver='OpenVR' Make='WindowsMR' Model=''
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Steamworks initialized successfully.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
WwiseUnity: Sound engine initialized successfully.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
Unity v2018.3.10f1, Oculus Utilities v1.31.0, OVRPlugin v1.31.0, SDK v0.0.0.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
It doesnt crash to desktop, it just stops responding
Could you provide a bit more detail about what happens leading up to the game not responding, and at what point does that happen?
- Does a window for the game open up?
- Can you see anything in the headset like a solid color, pattern, flickering, or frozen image?
- Does the Space Bullet logo splash screen display?
I open the game and an intro of circle and a bullet appears on my headset for half a second and then I see the empty loading room from steam. If I check the computer screen, it shows the circle and bullet intro freezed and the window not responding.
Have you recently upgraded any hardware, like a new video card?
https://www.reddit.com/r/WindowsMR/comments/7tiiys/if_youre_having_issues_with_rec_room_or_the_lab/
https://www.reddit.com/r/WindowsMR/comments/7r5xn5/the_lab_and_rec_room_crashing_on_load_screens/
It didn't work
Could you try running the game in desktop (non-VR) mode to see if the problem happens there too? That might help narrow it down.