Driver San Francisco

Driver San Francisco

Driving Game.. WHEELS WONT TURN...Brilliant!!
i have a Thrustmaster TMX FF Wheel, and like SO many others with this game, all the buttons work BUT it will not "bind" the wheel to turn (pedals wont work either... i can deal with that). I noticed some guys using HEX input commands to get wheels working.. too bad some old DEV can't get out of his wheelchair and make a list of HEX wheel inputs. The thing that always made this game great was that a POS gran torino drove like a Piece of Sh*t and not some NFS ubercar that made 200 mph turns. If you went too fast in Driver, you hit the curb and the hubcaps would fly off ...etc. It was the greatest! My ancient MS FF wheel worked great in the "old days" .... wish this one did.
HELP ANYONE???
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Showing 16-28 of 28 comments
Ekskom May 13, 2020 @ 4:53am 
Originally posted by AssSalami Lickem:
AAAAHHHH!!! actually u may have it there! if i member correctly i think i disabled my flight gear (stick/throttle/rudder pedals) from the control panel (devices and printers icon). might work. EZ to do really, i can help u if thats a prob. make a copy of your in-game control file (rename it, just put an X in front), and u can "null" other controllers and F with it all you want til it works. as long as u have original copied (rename back if need be)... worth the trouble once u get it. the KEY for me was the hex file from my DIRECTX PC SECTION. i nulled ALL other inputs in games control file and told it to use MY DX designation (along with temporarily disabling flight gear). GDMF i been trying to find DX DIAGS on my PC i fuggin give up. used to know how. lemme know how it goes.
BTW: appreciate feedback THOG ... the only driving game that rings my bell using keyboard however is "Dying Light: The Following" mowing down zombies works for me (IMHO the best game EVER made) . i'd give my left testicle for wheel support though. it's also the only multi-player game (4 players vs a player as the "Hunter") that terrified the crap outta me. check out the U-Tube videos.

Thanks, works like a charm and the force feedback's not too bad at 100%
ßravemullet™ May 13, 2020 @ 7:54pm 
cool breeze Ekskom, the DX thing is a neat trick and ,who knows, may come handy again
SovereigntyKing Jan 5, 2021 @ 6:11pm 
to the OP, and others with their input who have this game and are playing it, especially with TX or TMX wheels.. I got to hand it to you guys... your help was priceless. I hope other people in this predicament see and realize how well this game has held up over the years, and maybe this thread could help others do this 'simple' guide. I say simple because it really is straight forward if you just understand directions. I was a little confused at first getting it to work, but carefully followed the instructions from previous posts and it works amazingly. I must add just a tad bit more info on my TX wheel setup. I'm using the automatic TX pedals, and no shifter. I must have been hallucinating and thought that I read, or saw a video somewhere that someone got a shifter to work? with a clutch? I am not sure how that would even work, because there is no way the game will detect the gears separated by not showing what gear your in. (If there is still life left in this game or about this matter in fact, if someone out here is using a wheel setup, regardless or not whether its thrustmaster or logitech, and has a shifter combined, then let me know what your input is. All I know is for sure is that your clutch pedal will do nothing if you try to step on it in game.) The game also uses a brake to reverse mechanic.. so no way to change gears, even if its just to reverse. I played around with the TX settings in control panel, and set the rotation angle to 540 degrees, which I found it to match Tanner's hand to wheel movement accurately one to one (while you are stopped or slowed down, that is. The reason, as you might know is because the steering tightens up as you accelerate, thus the more you turn, the less tanner will actually steer.. That being said when you look at the speedometer, you will probably be doing more than you should when trying to turn the corner, and you really want to slow down anyways.) once you slow down you will notice how the one to one movement will get back on track. it really is easy to maneuver the car (especially those muscle cars) when tearing up the city streets, drifting corners and really feeling like you described in your first post. That feeling when the car kicks the back wheel on the curb when you do a fishtail around the street corner is something that NO other game has this exact arcade style feel, with slippery tires when the gas is pressed. Its HEAVENLY just going up and down the Lombard street curve drifting it up and down for hours as an example. The little button for the handbrake is just another level of fun once you get it right. Another is the old school mission, "Blast from the past". I got to say it is the icing on top of the cake.. doing that with the wheel is what made me write this all up. One of the greatest driving game moments is that very mission, and now is really possible with a wheel. It feels flawless, and the feedback on the wheel works great, also I am not even binding any keys when starting the game up. it truly is unbelievable. I would make a video and upload if I had all that fancy capture equipment, but unfortunately all my energy and time went to figuring out how to properly play Driver SF. Still totally worth it.
Last edited by SovereigntyKing; Jan 6, 2021 @ 12:18pm
ßravemullet™ Jan 6, 2021 @ 5:45pm 
spot on... i posted the DX Diags workaround (sorry i change my name more often then my underwear), my TMX wheel and pedals work great (having to set buttons/bindings every load is a minor inconvenience). i never cracked the saving the bindings thing. ive been told that "DRIVER" (original, not SF) has a cult following, and has been, or is being remastered to run on newer platforms. i would pay money for a Multi-Player demolition derby and/or road rage with Driver modelling. ive actually wrecked a few 70's era vehicles. and the hubcaps went flying. driver is the next best thing.
SovereigntyKing Jan 6, 2021 @ 11:52pm 
It has taken off really, you are right..and that new remaster is totally available to download i think as it is a fan made project. i tried it and has no wheel support at the time played it. So about those bindings, when i copied and pasted the files i would use for the folder i named after the DX Diags for the wheel input name,(see the description file) i just used the one for the t150 i believe, which is already in the driver SF folder directory. i have not nulled anything else out, I just merely added the folder with the copied and pasted files from the t150, now renamed to the TX wheel. maybe that specific profile was the matching best with the TX/TMX and might fix your wheel button issue.
Last edited by SovereigntyKing; Jan 7, 2021 @ 12:05am
ßravemullet™ Jan 7, 2021 @ 5:26pm 
hope to see you at the derby mf :)
bturl Jan 30, 2021 @ 11:32am 
Since this has still had some activity this year I figured I would tag in on it. I pulled this old game out with my old Logitech Driving Force GT. I've copied over the file and named it according to the wheel like I have seen in other posts. As far as I can tell my main issue is that the gas pedal just spins my tires in place and the brake does the same in reverse but I can't move. I have tinkered with the notepad file to change some things and nothing seems to give me a different response. Even if I try mapping the Accel and Brake to buttons on my wheel they still do the same spinning in place. Any advice? Thanks
ßravemullet™ Jan 30, 2021 @ 1:31pm 
above my pay grade, but i will post if anything comes to mind, GL
SovereigntyKing Jan 30, 2021 @ 1:39pm 
bturl, just a quick question, when you go to your wheel settings in control panel, is all your functions for the wheel working correctly? if so, then try maybe profiling a different wheel profile that you copied and pasted over ( in the Driver SF directory for the input files), maybe the wheel profile is not the right one. Hopefully someone else here can identify exactly better than me. I am sure that your wheel is going to get working one way or another, believe me, i thought i was gonna stay in the same situation you are in where its not working correctly, but eventually i was able to put my attention fully to this and it somehow worked the way it should.

edit: it looks like i re read the post and looks like its only the pedals you are dealing with, i feel that is extremely good situation, as the wheel works, right? but the pedals are stuck doing accelerating and brake/reverse all at once? then the problem is that the pedals are 'inverted' in the actual input. if that is the case, then you need not to map any buttons in game.
Last edited by SovereigntyKing; Jan 30, 2021 @ 1:47pm
ßravemullet™ Jan 30, 2021 @ 1:45pm 
any possibility the game see your wheel as a logitech joystick? i have to disable my flight gear before i drive, and vice-versa when i fly, Driver doesnt seem to respond well to multiple devices
Last edited by ßravemullet™; Jan 30, 2021 @ 1:47pm
SovereigntyKing Jan 30, 2021 @ 1:53pm 
Originally posted by ®§€× ؃ƒender™:
any possibility the game see your wheel as a logitech joystick? i have to disable my flight gear before i drive, and vice-versa when i fly, Driver doesnt seem to respond well to multiple devices

yea this is a big point here. if you had two usb ports in at once, then driverSF would just not respond at all with any usb connected inputs. I know this only on accident because i could not figure out why driver was not responding to my wheel anymore, then i saw i had my thrustmaster joystick hooked up, too and had to restart the game after i unhooked it...

Originally posted by bturl:
Since this has still had some activity this year I figured I would tag in on it. I pulled this old game out with my old Logitech Driving Force GT. I've copied over the file and named it according to the wheel like I have seen in other posts. As far as I can tell my main issue is that the gas pedal just spins my tires in place and the brake does the same in reverse but I can't move. I have tinkered with the notepad file to change some things and nothing seems to give me a different response. Even if I try mapping the Accel and Brake to buttons on my wheel they still do the same spinning in place. Any advice? Thanks

So i noticed that there are only momo and g25, g27 profiles for the wheel you need for is the driving force GT i believe... i can see how it would conflict using the profile for either the g25 or the g27 because those wheels are mapped to the clutch pedal too... so i am thinking the momo force profile might be the better choice as i know those pedals feature only the gas and brake combination like your wheel is.. play around with this idea, it might solve the problem, but i do see now what you are talking about. i just do not know the solution, but merely guessing because re writing any of that script in the notepad file or just file could possibly ruin it more. but im sure you are backing up the files that are being edited. i hope these few posts have not made your driving quest any more confusing, good luck to you.
Last edited by SovereigntyKing; Jan 30, 2021 @ 3:24pm
bturl Feb 7, 2021 @ 8:14am 
Didn't realize I didn't have email settings to let me know when there is a reply. Thank you guys for checking in!! So there are at least some changes going on. I do not have any other devices besides mouse and keyboard attached and I am getting some feedback from the pedals so I am assuming I am not having any joystick issues.

I was using a copy of the momo force file which was a great catch though because I was not really thinking about that. I did start from scratch though and now I am getting engine revving and showing that the brake does turn on my reverse lights and the gas revs the engine presumably forward. but I do not move. They seem separate which is progress. A weird quark I notice fooling around is that if I steer to the left my gas and brake will function. but if my wheel hits center or right the car just brakes and goes back to reving... So I am sure there are some fine tuning settings I will have to play with. If any of this jogs any suggests please feel free to let me know what you think.
SovereigntyKing Feb 8, 2021 @ 1:29am 
So to be clear, everything works fine when you turn left? Middle point - right turn (at any angle?) is when the gas and brake/reverse starts automatically simultaneously?

if it is like that, then my best guess is that the binding action in the ControlSet notepad file where the wheel key bindings are might be conflicting with another action. You mentioned that you modified the file contents, maybe duplicated some actions, and therefore it is functioning as you are describing. What i did was merely copy and pasted the file for my thrustmaster wheel, re-named the folder to the name of my wheel instead, then it worked without me going in and physically re writing the code. My apologies if i am not saying what is actually going on, I am just trying to go by the stuff you wrote.

I know getting wheels to work for this game has no real instructions, but at least the game has something to sort of help even the most dedicated driver San Francisco fan to get his or her wheel setup running for sure. The only problem is you need the correct wheel for this game to even play it properly.. and even some of the wheels that are listed in there wont always work. I had tried one wheel that was suppose to just be a plug and play because the wheel profile had already existed in game file, and therefore i just needed to plug it open the game and play, right? No. it didn't even respond. and a wheel that was not really supported ended up working better than the wheel that was supposed to be supported, go figure...
Last edited by SovereigntyKing; Feb 8, 2021 @ 2:11am
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