Driver San Francisco

Driver San Francisco

Driving Game.. WHEELS WONT TURN...Brilliant!!
i have a Thrustmaster TMX FF Wheel, and like SO many others with this game, all the buttons work BUT it will not "bind" the wheel to turn (pedals wont work either... i can deal with that). I noticed some guys using HEX input commands to get wheels working.. too bad some old DEV can't get out of his wheelchair and make a list of HEX wheel inputs. The thing that always made this game great was that a POS gran torino drove like a Piece of Sh*t and not some NFS ubercar that made 200 mph turns. If you went too fast in Driver, you hit the curb and the hubcaps would fly off ...etc. It was the greatest! My ancient MS FF wheel worked great in the "old days" .... wish this one did.
HELP ANYONE???
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Showing 1-15 of 28 comments
its the best
kn00tcn Mar 24, 2017 @ 4:04am 
this makes a perfect use case for the steam controller features to work on wheels (mapping the wheel axis to a generic xinput joystick so the game thinks it's a regular controller)
Last edited by kn00tcn; Mar 24, 2017 @ 4:04am
ßravemullet™ Mar 24, 2017 @ 8:27pm 
i got my Hex number from my DirectX folder for my Thrustmaster TMX wheel, renamed the nearest equivelant TM wheel from the Driver "input" folder and renamed all the other Hex folders "Null-xxxxx" (so i still had them w/o the game seeing them). Made certain that my wheel was the only controller enabled (my flight stick,throttle, and rudder pedals confused the game). AND .... my Wheel works like a champ! even my pedals and Force-Feedback work. only glitch is i often have to re-enter the button commands again, which takes about 1 minute, well worth the time to be able to play. The game is USELESS without a wheel, and KICK-ARSE with one IMHO. im sure this would work for other wheels (maybe not all, but worth a try).
If an idiot like ME could figure this out, I imagine someone with basic programming skills and 40 years less substance abuse could easily make a PATCH for stick support!
SovereigntyKing Sep 24, 2018 @ 2:34am 
Originally posted by Beelzeboob:
i got my Hex number from my DirectX folder for my Thrustmaster TMX wheel, renamed the nearest equivelant TM wheel from the Driver "input" folder and renamed all the other Hex folders "Null-xxxxx" (so i still had them w/o the game seeing them). Made certain that my wheel was the only controller enabled (my flight stick,throttle, and rudder pedals confused the game). AND .... my Wheel works like a champ! even my pedals and Force-Feedback work. only glitch is i often have to re-enter the button commands again, which takes about 1 minute, well worth the time to be able to play. The game is USELESS without a wheel, and KICK-ARSE with one IMHO. im sure this would work for other wheels (maybe not all, but worth a try).
If an idiot like ME could figure this out, I imagine someone with basic programming skills and 40 years less substance abuse could easily make a PATCH for stick support!


Hey man, i need some help here. I have the TX wheel too, and i dont understand where those direct X hex numers are... could you please help out a noob such as myself?

so to be clear, you have it working 100 percent? wheel with feedback, pedals, and shifter? please do a step by step guide. i searched youtube, did the unsupported wheel xbox controller emulator downloaded for my xbox one controller and no work... i think its because i downloaded 360 controller emulater like the video, and mine is a ONE controller.. anyways, point is that the TM TMX wheel is what seems like i must get working in game.
ßravemullet™ Nov 3, 2018 @ 7:50pm 
Sorry dewd... i JUST read yer post. i been hiding from the cartel. be glad to help you if u still need a fix. i will check this thread for a response and we can work somethin out. Driver SF is useless w/o a wheel. the original game is STILL my favorite. u prolly werent outta diapers when it came out, the cars handled like crap (like the real ones) hubcaps flying, crap shocks, better wheel support etc.... EPIC POS game. almost worth keeping a dinosaur PC around to play.
LEMME KNOW.... WE CAN GET YOU UP AND DRIVIN ASAP.
Thogmar Nov 4, 2018 @ 5:25pm 
Originally posted by Beelzeboob:
Sorry dewd... i JUST read yer post. i been hiding from the cartel. be glad to help you if u still need a fix. i will check this thread for a response and we can work somethin out. Driver SF is useless w/o a wheel. the original game is STILL my favorite. u prolly werent outta diapers when it came out, the cars handled like crap (like the real ones) hubcaps flying, crap shocks, better wheel support etc.... EPIC POS game. almost worth keeping a dinosaur PC around to play.
LEMME KNOW.... WE CAN GET YOU UP AND DRIVIN ASAP.
NIce of you to help out. But no, the game is perfectly fine with a controller for most basic gameplay, just like all arcade racers or rpgs. Yes, a wheel is much better if you want to go for higher and tougher achievements, but it's not "useless" by any means.
And it also plays just fine on brand new Win10 machines, you don't need a "dinosaur" to run it.
SovereigntyKing Nov 5, 2018 @ 1:34pm 
i re installed my game files so its like a fresh baby. anyways, i noticed the hex key files already exist in the driver sf game files... the 0x0000 and the file inside is already the same name as the hex key files or dll file name(not sure which one). the trustmaster files have the same names, yet no real wheel options in game... im losing hope here... should i just unplug my other peripherals, like my hotas warthog, and other stuff? just have my key board and tx wheel hooked and maybe try it like that? anyways thank you for responding, i dont care how long this will take to solve :)
ßravemullet™ Nov 5, 2018 @ 5:20pm 
AAAAHHHH!!! actually u may have it there! if i member correctly i think i disabled my flight gear (stick/throttle/rudder pedals) from the control panel (devices and printers icon). might work. EZ to do really, i can help u if thats a prob. make a copy of your in-game control file (rename it, just put an X in front), and u can "null" other controllers and F with it all you want til it works. as long as u have original copied (rename back if need be)... worth the trouble once u get it. the KEY for me was the hex file from my DIRECTX PC SECTION. i nulled ALL other inputs in games control file and told it to use MY DX designation (along with temporarily disabling flight gear). GDMF i been trying to find DX DIAGS on my PC i fuggin give up. used to know how. lemme know how it goes.
BTW: appreciate feedback THOG ... the only driving game that rings my bell using keyboard however is "Dying Light: The Following" mowing down zombies works for me (IMHO the best game EVER made) . i'd give my left testicle for wheel support though. it's also the only multi-player game (4 players vs a player as the "Hunter") that terrified the crap outta me. check out the U-Tube videos.
ßravemullet™ Nov 6, 2018 @ 6:09pm 
MAD MAX.... another BRILLIANT driving game with absolutely NO wheel support. CRIKEY!
Clem_Fandango Feb 15, 2019 @ 2:54pm 
Can you help me mate, im still trying to figure out how to use my thrustsmaster tmx
ßravemullet™ Feb 15, 2019 @ 3:46pm 
Supra... u talking about Driver SF right? are you at all familiar with DX Diagnostics (Diags). it gives your PC hex # designations for the peripherals connected to your PC. read my earlier post about how i "nullified" all the wheel choices within the game "input" folder, and inserted the Hex numbers from MY TMX's DX Diags folder. THEN i simply disabled any possibly conflicting controllers... such as joysticks,gamepads, dildos, etc. Voila! worked fine... just my buttons bindings did not save and i had to re-bind them every time i launched. which, like i said in my post, takes only a minute.
magicmase Mar 19, 2019 @ 8:18pm 
Hi, I'm not sure if this helps but for a similar game like Need for Speed: Hot Pursuit 2010 I had the same issue.
The fix was to change the settings in my Profiler (I use a Logitech Driving Force) and Set pedals as combined axis rather than separate. Fixed the issue.
ßravemullet™ Mar 20, 2019 @ 1:10am 
i have usb CH Joystick/Throttle/Rudder Pedals for flite sims. kinda the same idea Magicmase. some games didnt recognize them separately, but as combined axis's they worked (using CH Control Manager). the "arcade" planes in Battlefield 1 and 5 for example.
TiteJunka Sep 21, 2019 @ 11:09am 
I did what Fidel the Infidel said. It works. Sorry If I sound a bit funny while explaining it, I'm posting some key words so anyone can find this when googling (and my English is not good).

If you want your force feedback steering wheel to work with Driver San Francisco on PC ( Windows 10 ), get the hex id number of your wheel from the dxdiag (for example, 0xB677 for Thrustmaster T150). Then, get to C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Driver San Francisco\Input. There you will find two folders, one for Logitech and another for Thrustmaster. Both folders are named with their hex id numers (you can find that on dxdiag too). For example, get in the Thrustmaster folder, then copy and paste one the folders you find there (check out the txt file that you can find on that same folder so you copy and paste a folder of a similar wheel to yours) and rename it with the hex id number of your wheel. DONE. I cut and pasted the rest of the folders out of the DSF folder just to be safe.

The force feedback is just self centering force and some rumbling efects. It's cool but mostly because DSF physics are superb. In the end it's just the same experience as a non force feedback wheel.
ßravemullet™ Sep 21, 2019 @ 1:12pm 
TiteJunka, i still love the original DRIVER best,,, though maybe driving around a POS ford torino with hubcaps flying appeals to me, (havent been able to get it work for years) , i digress, double check the folder , my thrustmasterTMX (which ive been told is a POS) all the FF work great, when u smack a curb its cool to feel the jolt, but it is not needed to enjoy DSF! i really hate the cops
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