Town of Salem

Town of Salem

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Can You Explain Jailor To Me?
First off, know that I win A LOT of my Jailor games. but here's the thing, I almost never kill people. I don't want to kill the N2 Surv claim, cuz a lot of times, they actually end up being survivor, and end up helping the town. My latest game, we won on day 8, killed 3 maf, 2 arso's, with minimum effort, I killed NO ONE. I just asked roles, and went down the list finding people, got Vet N1, she seemed to hate role, I told it was great, and that I saved her having to alert N1. She killed ♥♥♥♥♥♥♥ on N3 Alert, so I feel like I helped that along.

I play a lot of games, where I see jailors just ream through the bad guys, like N2, N3, N4, somehow never hitting townies. I'm in games where no one is announcing leads, or calling out roles, or anything, but I end up winning, almost EVERY TIME. So, what am I missing? What is it Jailors are finding that I'm not, that lets them know: kill this dude.

I'm sorry, someone claims vet n1, then n2 claims survivor, n3 claims sheriff, n4 claims invest, then N5 is the guy who didn't want to announce his role, he claims Transporter (in a game with 2 arso's no less), and guess what, not only did i kill none of them, they were all actually telling the truth! only one of them even died during the game! We go to D8, and by that time, people aren't having their roles overlap, and bad guys are dying pretty well. Only once during day, did i call out 3 people to reveal roles, no one budged, we hung one arso. I jail a dude, say ok to his role, the Vet was seanced that night, boom, outs second arso.

I'd like to kill more often, I feel like I'm actually pretty good at my picks (I did save one doused person by jailing him the night of the ignite, so it bought the sheriff some more time to look), and often i find good things to find, I knew that person was vet, and was talking with her in whipsers cuz i knew her knowing my role was fine. But I only feel like Half a jailor, cuz I don't want to kill townie, and bone my role hard.

So what's the other half? Luck? Super lucky TI's? Having the first 3 jailed all claim BG? I'm missing this side, and i wish i weren't. I seem to win anyways, but I'm not the most active guy with killing.

The best game I had, with killing and all, was an invest found me n1 (prot), someone says he's maf, I know he's Exe, it seems too likely. I jail him, he admits exe, and i kill him cuz i cna't help him hang the guy, he's invest, i need him. My invest finds GF that night, I jail GF, he leaves before i can exec, so i don't waste, another maf leaves out of spite. Easy win. I get Gf knowing he was boned, but really, all i killed was an Exe. I didn't do that much really, just had the luck to know the invest found me, like in past games, where i'm invest, hit the prot or mayor N1, and can let them know, i know what they are, thus i'm actually invest real fast. i like having the allies, but i can't get that everytime.

Yet other jailors, seem to know what to do. Any help is appreciated, kind of want to like this role, but i don't. I know it's important, and even if i do help the win, i feel like killing 3 bad guys would help much much more.
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I only play classic but jailor is easily my favorite role nd I seem to do well with it. All I really do is pay attention to who is claiming what and kill people who give fishy answers. What's a fishy answer? Hard to explain really, trust your spider sense.
Pro Tip: Kill ANYONE that claims (or is) a Neutral role. Once upon a time, evil roles used to claim Jester, Exe, Amnesiac and especially Survivor to avoid being killed by the Jailor because the Jailors wanted to save their kills for evil roles, unbeknowst to them that they let one of those said evils slip through their fingers.

Now, Jailors seem to have grown a pair and have started killing anything that is not a Town member. If you're a Jailor and the person you have in prison claims any role that is not a Town role, kill them. Not only do you get to keep your executions but you remove a potential Benedict Arnold as Neutral roles love to side with the Mafia, and the more people you have on the board that can vote with the Town then the greater your chances are of winning.

Also, beware of anyone claiming Sheriff and Medium as Mafia likes to hide behind those roles. If a Medium says the dead are quiet and there are Townies in the graveyard then that should be a red flag. Especially if one of the dead townies is an Invest. (I've seen this happen)

Most of your job is to filter through who you have jailed, who claims what and, by process of elimination, determine who's lying and who's telling the truth. In my opinion, a Townie has no reason to lie to a Jailor so, if you kill a Townie that lied to you and the Town gets mad then it's not your fault.

Your secondary job as a Jailor is to protect the Mayor. If a Mayor reveals then you are expected to jail him every night to prevent any evils from attacking him. If there's a Lookout, and a smart one at that, he'll be watching the Mayor's house and will see if anyone tried to attack him. By protecting the Mayor, this means you won't be able to interrogate any Townies so you have to pay double attention to what people are saying and what roles they claimed. If it's a Mayor game then the Mayor can (and should) tell you what he has learned and you should share your information with him as well. Together you should be able to find out who's lying and who's not.

Other tips off the top of my head:

-Always write in your will and say who you jailed. If you get killed by the SK you jailed and your will is blank then the Town is going to hate you.

-People that take too long to tell you their role in jail should be marked suspicious. If they are evil and don't have a backup role ready they'll be sifting through the graveyard to see what role they can claim. As soon as someone gets jailed they should be pre-emptively telling you what their role is before you even get the chance to ask.

-Beware writing roles in your will because the mafia can use that as a shopping list of who to prioritize. If someone says they are an Escort, for example, ask them to role block person X. If that person gets roleblocked then you know the Escort is telling the truth and you can put CONFIRMED TOWNIE in your will. If someone claims a role and you are not convinced then put something like: CLAIMS TOWNIE BUT I DON'T TRUST THEM.

-Whisper your Invest and Sheriff to find out who they are investigating so you all don't investigate the same people or you don't jail the person they are going to visit.

-If you find a Bodyguard (you better be damned sure he's a Bodyguard though) you can guide him to protect key characters or even yourself.

-Always Jail someone! Sometimes people forget but I've seen Jailors opt out of jailing on N1 or forgetting to jail 2 or 3 times in a row. It's not helpful for the Town. Even if you die N1 to SK then at least the SK is out of the game early and Town can focus on the Mafia.

-And, last but most importantly KILL ALL NEUTRALS. Mafia like to hide behind Neutral roles and Neutrals tend to side with the Mafia.
Ultima modifica da Cuddles; 27 lug 2015, ore 6:59
How do you jail people
Jailor sometimes depends on some luck, sometimes you just won't hit any evils, sometimes the evils claims cannot be differentiated etc...

Me personally though I have a system when I jail people that works really well.

First and foremost, I have a notepad with about 8 codewords, When I jail someone, I give the codewords to people, keep a note of who has what codeword (don't put the codewords in your will, they work both ways)

When I grab someone my conversation line is generally
"Your codeword is X, tell a medium if you die, what is your role?"

Most the time I just ask for a will, and as long as they are possible, I let em go, but I also have tests. and demands

Amne - Become town tommorow, or you'll be seeing me again (if it isn't n1, I'll pick for him)

Lookout - "I'm jailing 5 tommorow, watch him, and whisper "hi" to any and all visitors. if 5 dies I'll jail 6, if 6 dies I jail 7 etc...

Vig - I'm jailing 5 tommorow, if he's dead 6, if he's dead 7. I want you to knock on the cell

Medium - I've given some townies codewords, if you learn one, say it in town.

Ret - The first TI/TP or vet that dies, bring back.

If it is a TP I will give a second codeword "if I have reason to trust you, I will say the word Pizza in town, if you hear that word, protect the person who says it. (if there is a doc and BG claim, and I'm pretty sure one of them is BS, I give both the same codeword and the problem solves itself, also if you use the codeword, will the fact that the TP is supposed to be guarding you, if he's not he's evil.


____

Things that make me slam the execute button

"Does everyone have a unique codeword, or are they all the same?" (never not been evil on me there)
"survivor/exe/jester/witch siding with town" - NOPE (do note, I generally do not jail people who have claimed survivor publicly, and I won't double back for one that I jailed on n1)
Last 5 seconds gyberish will. I'm a transporter, (waits till last 5 seconds N1. 3-9, n2 4-8, n3 2-1)
Nope sorry you should not have waited till the last second to give me a will you knew I couldn't undersand in that timeframe... you dead.
Highly improbable/impossible claims. (3rd bg etc...)
Claims that contradict a partially verified invests will.
Mediums that can't name a code word when 2 or more former inmates that did not auto leave should be in the graveyard (I leave at least one slack in case... well townies leave)
People asking me too many questions...
Anyone who disobeyed an obvious order or instruction I gave them.
Well it kida depends how your games looks like. In my games i play jailor aggressively and just wait for a jailed person to write first. Many evil roles instead trying to lie simply is silent up to last 5 seconds.

I also, later in the game, try to jail according to suspicious activity/voting. So while from time to time I can execute just very stupid tower i take the risk as reward is bigger
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Data di pubblicazione: 27 lug 2015, ore 3:11
Messaggi: 5