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I've seen those stupid hacks before, they usually get broken every time the game patches. I guess until the next big patch comes we're stuck with them again.
As far as dealing with multi accounts, mainly you just have to work your way up to ranked. Once you hit ranked, 2 major hinderances happen to that sort of play, 1. it doesn't allow people to forma party and ensure they wind up in the same game, 2. by requiring 50 games played to even start, people in ranked are far less likely to do actions that will blatently get them banned, as there is a lot more effort involved in getting in the next game.
Lordblade, no idea what went on in your end. As far as I know there are no known exploits that allow people to see your role, so if there was cheating it was likely a consig or lookout who was communicating behind the game.
Or perhaps if you claimed survivor... that will do it also. I know for a fact that if I think there is a chance there is a werewolf, my first response is to kill everyone who claimed to be a survivor on the spot.
keeping up the fiction will not make the game any less hackable.
I mean, look at something like Vermintide. People hack the crap out of that game, but it's supposedly "secure" from cheaters. lol
At least with ToS there don't seem to be any game altering hacks. Nothing that lets you just randomly kill people, or do anything beyond what a role can do, or just prevent yourself from dying. But with anything where information is present (even if not displayed) players can get at it. It's why the only real hacks that worked with Diablo 3 were the map hacks, which instantly revealed the map, because that info is there.
The problem with that is since everything is server side the client doesn't know the other player's roles, so this "hack" wouldn't actually work.
Are you sure morning one didn't include
"Hey everyone calling survivor so you know".
IMO that's the easiest way to spot a werewolf before his first transformation.