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Now, I have double the wins on Vamp that I do any other role and I hate Vamps with a passion.
Personally, I don't think the current game mechanics work with a converting class.
suck?
No, I'm saying Vamp is fun up till a certain point, but then it just gets boring, since it's too easy to play as. Not to mention it encourages gamethrowing, since any confirmed townie can become vamp, so why bother?
Don't try to put words in my mouth.
I think the Vampire is another ''scrub destroyer'' role where you can steamroll non competent players.
When it comes to facing against smart players,vampires can die pretty fast when the vampire hunter or veteran or a mafia member are aware of the ''blood drinkers'' and try to focus them
My personal thought, make a role list that attempts to be balanced for a vamp game, make at least 1 VH and at least 2 vamps on that list, make it it's own mode. Then make it so that by default, vamps cannot spawn in all/any. Custom would of course still allow vamps, but an always a vamp game mode, would draw most of the plays custom to make vampire games players away, leading to more diversity in custom lists.
It's pretty much down to what roles are in the game. VH is flat out overpowered if vamps are the biggest worry you have in a game. A single vamp could die simply due to bad luck very early on. If they happen to walk into a VH, or just hit mafia or NK a few days in a row (thus not make his numbers grow).
It's also massively OP if a VH doesn't roll, and nobody even learns that there are vampires until half the game is over.
I really like the idea, but the problem is it wouldn't be "All Any" if some roles are banned from the mode
Here's a guide to understand why some people hate them.
Personally in a raw power concept, they are all over the charts depending on the roles in the game, and blind luck.
After that game, most of them saw my problem with vampires.