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+ We can't do much about it because we have to wait for the CE update, Johnbeere already told you in the discussion I have locked :
the best you can do is added to the pinned green message :
Stay up to date with the latest Community Edition updates and changes.
Medieval Engineers: Community Edition Website
https://communityedition.medievalengineers.com/
Medieval Engineers: Community Edition Support Portal
https://communityedition.medievalengineers.com/mantis/my_view_page.php
Ref.:
Medieval Engineers: Community Edition
https://steamcommunity.com/app/333950/discussions/0/3281443422921527964/
Sorry if you got me wrong, English is not my first and I may not express myself correctly.
I locked the old dicussion because you said it was fixed in the next update.
While I'm thinking about bug-related things, I have noticed a few other things often that annoy me... that being, incorrect rotation of locking catch blocks, that aren't consistent if the game is loaded from a save, as well as the character moving very slightly (or performing the moving animations while stationary) while on top of a "small grid" such as a wagon with no movement keys pressed. There's also been an issue of "parts" of a block not showing, mainly the center pieces of catch blocks is what I've noticed. This makes proper placement of locking catch blocks difficult. In summary; are these also known bugs, and are they planned to be fixed in the next CE update?
I don't know about the CE updates so I will not be a good help but best to report on their Support Portal to push on the update.
___
I found some good working solutions in creative mode and Blueprint when all good so I can build working setup in survival.
I also enable creative mode from the Medieval Master a lot to help deleting the "Not working setups" I find and rebuild for free ;)
You may share the Blueprint of a "not working" setup and I will load to see if I can find a better solution, I made some cool carts and catapult,
Best to contact the Modders working on the Community version because the ME Devs stopped working on the game and gave permission to some kind Modders to update it.
Information about the Community version was added to the pinned green message in that Sub Forum :
ME: Community Edition
https://steamcommunity.com/app/333950/discussions/9/
The roadmap also doesn't mention it or I just didn't find it.
https://communityedition.medievalengineers.com/mantis/roadmap_page.php
I wonder though, why is the hitbox for the interaction / deconstruction so imperceivably tiny but it isn't in creative mode when aiming at it with another block? It sounds like a problem with this particular object/block not being set up correctly.