Medieval Engineers

Medieval Engineers

pleclair Feb 13, 2015 @ 9:25am
Suspension bridges
I was thinking of building a suspension bridge to reach another mountain top to make an extension to my future castle, and I'm not sure it is possible given the current state of things.

Obviously, we cannot connect rope to rope yet, so it cannot be done as it would in real life, with two ropes going from cliff to cliff,tied up together, with the logs suspended to the rope structure. (Sorry I'm french, trying to explain this in english isn't easy)

So my first try was to build a top frame, like a normal bridge would have, put rope point on both top and floor, link every point together, and remove the excess framing on the flooring, so I end up having individual logs hanging from the top.

It worked, but building up this way left me with a static bridge, it wasn't moving...

So I tried something else, I put some rotor end on my test log, put some hooks and linked it to the top. However, when I removed the rotor to set the log free, the log dropped down the cliff, with a never ending spool of rope giving rope until the log reached the ground at the bottom of the mountain.

Tried to replace the top hook with a rope spool, but it didn't helped either.

Any ideas on how this could be done?

It would be awesome tho if Keen would work a way to achieve this normally with only ropes and logs for the floor!

A way I could see this being done, we could put hooks on each cliff, link ropes, then add knot points to the rope, then we could link these points to other hook points, like other ropes, hooks, rope spool and so on...

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Showing 1-7 of 7 comments
Emperor_Peter Feb 13, 2015 @ 10:24am 
It would still be static, but you could try something like the Brooklyn Bridge....cable stayed rather than the Golden Gate it sounds like you're trying now
pleclair Feb 13, 2015 @ 11:03am 
Sorry, must have expressed myself badly then!

Here is what I was talking about really: https://en.wikipedia.org/wiki/Simple_suspension_bridge

if you look at the first picture on the left, you will see what I mean. A bridge with no pillar.

Since at the moment, we cannot do it anywhere near what is shown here, I was going to build a top frame over the bridge, and I wanted to do like you said with the golden gate or brooklyn bridge, have an hook point on the top part linked to multiple at the bottom, but we cannot do that either.

So I was going to do it with a cable every other voxel space... so tinder - air - tinder - air...but its static...

If we could have fixed rope length, it would be possible by building a rotor on the base part and removing it afterward... but the log drops to the bottom.

I'm not sure tho if the top frame will be able to span across the whole distance it needs to without bottom pillars.. I'll save often and post some pics if I manage to do something with this idea :)



BANANAS Feb 13, 2015 @ 11:53am 
I made this! https://www.youtube.com/watch?v=QAobQCsM5Gg Not quite the same but its a rope bridge. See how it functions.... :P
Mattio Feb 13, 2015 @ 12:21pm 
Been trying to do it myself but didn't seem to get it working very effectively.

But that, Deadlyapples, is bloody amazing haha, made me laugh. It's a good job physics doesn't do the same in reality otherwise simply existing would be terrifying! Good job though, better than what I managed which was a crater with lots of wood at the bottom.

There will probably be some rope stabalisation updates at some point, saying that though, a lot of games that have rope type physics are often a little.. mental.
pleclair Feb 13, 2015 @ 1:34pm 
Originally posted by Deadlyapples:
I made this! https://www.youtube.com/watch?v=QAobQCsM5Gg Not quite the same but its a rope bridge. See how it functions.... :P


lol :)

Thanks for the heads up tho, nice attempt! I made my own like yours, and tried to improve/make it work better, but failed miserably!

I tried to tie both ends of the bridge to twin spools at both ends... like its done on the drawbridge of the castle. I had wheels at both ends to adjust the "tension" of the bridge.

When the bridge was lying on the floor, all was good obviously, but as I turned the wheel, the bridge started going up and down, but I couldnt walk on it, it was too wild!

Sigh! :)

The rope physics are pretty good when something is hanging on a rope tho... gotta admit that! smoothest rope I think I have seen in a game...

Fennec Feb 13, 2015 @ 2:10pm 
i think that later in update but it will have some thing or rope we have it but some one will make a suspension thing
pleclair Feb 15, 2015 @ 11:32am 
Here is my latest attempt at a rope bridge:

Standing idle as it should:
http://steamcommunity.com/sharedfiles/filedetails/?id=393223562

Stepping on it (dropping in from the air, turning off flight mode, still stable, but wobbling a bit):
http://steamcommunity.com/sharedfiles/filedetails/?id=393224058

First step (starting to wobble more):
http://steamcommunity.com/sharedfiles/filedetails/?id=393224210

One more step, and all hell breaks loose:
http://steamcommunity.com/sharedfiles/filedetails/?id=393224251

At this point, my character dropped on the ground, and the whole bridge went up while wobbling out of control, the rope spool broke and everything got torn to shred.


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Date Posted: Feb 13, 2015 @ 9:25am
Posts: 7